12
Products
reviewed
3388
Products
in account

Recent reviews by Fereleth

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Showing 1-10 of 12 entries
No one has rated this review as helpful yet
24.4 hrs on record (18.0 hrs at review time)
Finally, they made Umineko in 3D
Posted October 6, 2025.
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No one has rated this review as helpful yet
97.4 hrs on record (97.3 hrs at review time)
"Growth for the sake of growth is the ideology of the cancer cell."

Tribe Nine was an incredibly good game, it had a great template for future story chapters, the gameplay was good, the cast of characters were extremely likeable, and the developers were eager to improve the game, with every update coming with massive QoL that addressed nearly every concern people had systematically. There was real hope that any issue you had with the game would be fixed soon, and the excitement of seeing the great story unfold in such a unique setting with such incredible art...

All that hope got snuffed out because of impatient shareholders. And you know what? After Akatsuki's finished bowing down to them, and turning everybody against them with their greedy practices, the shareholders can just sell their shares and move onto the next company to ruin. We all know that the Kaiju No. 8 game is going to fail in one or two months once they've got their profits there, too. Tribe Nine was the only IP that Akatsuki actually owned by themselves, it could have been a constant thing to fall back on, and they could have respected all the talented developers, programmers, and artists involved; but it was scrapped because it didn't produce enough 'monthly profits' or 'growth' or whatever.
Posted April 10, 2025. Last edited May 19, 2025.
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1 person found this review helpful
16.8 hrs on record (6.8 hrs at review time)
The game's art style is really cute, the character designs are great, the lore is interesting enough to carry the gameplay, and the gameplay itself is really tactical; every card does exactly what it says it does, and the rules are extremely consistent to the point that mastering them is extremely rewarding. Every card always does exactly what it says it does; I haven't once been confused about what was about to happen.

In all my playtime so far, I have never died and thought it was anything but my own fault; and the next run, I didn't die in the same way. This is the basic loop that you'll go through if you're learning this game, just the same as any other game in the genre. I don't consider myself 'good' at this genre; but to the people comparing this to A20 Slay the Spire and calling it unbeatable, I have yet to go past A10, and based off my few hours of both, I would say this game is harder than Spire, easier than Monster Train. Apparently, all you need is 3 hours to form an opinion on how balanced a game is, so with my six hours that should count twice as much I think I'll say it's in a perfect spot to balance out the idiots who put this gem to Mixed.
Posted April 17, 2023.
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