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Recent reviews by Moons

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11.8 hrs on record (11.7 hrs at review time)
Very addicting and replayable game. Nice combat, smooth interface and a simple approach to gameplay that is very refreshing. This game is very fun with a friend or two but certainly has it's flaws. The main flaws revolve around 3 things; balance, crafting, and luck.

The balance is probably it's worst aspect. Damage and health values are all odd and there is almost no reason to stick to a melee weapon over a ranged bow or magic staffs. Too much risk vs low reward when using melee, even if you are skilled with it. Magic and bow wielders can inflict heavy damage from a distance with little to no risk on taking any damage. You can also hit enemies at a distance without aggroing them so there is literally nothing they will do to stop you. There are many other balance issues but I'll opt not to elaborate on those seeing as this one is my biggest gripe.

The crafting system is fun but loses it's spark pretty quickly. It doesn't have much depth at all and after a while most of the resources that you gather become obsolete.

Last but not least luck plays too big of a role. Randomized dungeons certain extend replayability but situations where you start off in a district and you're dealing with a big enemy blocking your path should be avoided. Also how lucky you get when gathering things can strongly affect how well you do.

I didn't go too deeply into what's wrong with the game seeing as there is a bit. With that said I still reccomend the game. It's highly addicting and very fliud. There aren't many gameplay glitches and everything moves relatively quickly once you get started. Played with the right people this game is definitely a blast and I look forward to future updates that hopefully address many of my concerns
Posted July 13, 2014.
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