28
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reviewed
172
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in account

Recent reviews by Itsuk1_1

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Showing 1-10 of 28 entries
6 people found this review helpful
1 person found this review funny
1.8 hrs on record
优点:娱乐性尚可,联机胡搞可以玩玩,对轻玩家值得玩个一小会儿

缺点:完全不硬核,设定和AI都不如doorkickers,系统严重缺失。破门是没有的,荧光棒和夜视仪是能冲突的,敌人是会发癫的,镜头跟随糟糕,玩家本体指示糟糕导致极其容易丢失操作角色的位置(多人模式中极其严重,两个角色交汇一下一打架可能就不知道自己角色在哪了,镜头不是默认角色居中的),作为一个特警题材(?)游戏设定极度轻核,什么破片手雷墙上摄像机心跳探测器,反正现实里有什么这里都没有,彩6围攻有什么这里包有。心跳探测更是幽默到等于是透,游戏最后的公式还是变成run n gun。我并非完全抱着娱乐玩家的心态来,所以最后收获到的只有失望。

想法似乎是有一点,但是先解决AI的问题再结局一些基本系统设计吧,目前这个游戏的状态就是枯燥的发癫超雄双刀AI沿着一路鬼探头冲上来,或者和COD穿越来的防爆服重机枪哥对射。
Posted July 21, 2025.
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A developer has responded on Jul 28, 2025 @ 1:44am (view response)
1 person found this review helpful
320.4 hrs on record (297.7 hrs at review time)
9/4
The replay feature (with complete function allow view from both side,with fog of war on) is the only way to save the multiplayer

7/9 changed my review to negative
Original:
good game, rarely any good RTS these days.
But as you see the lack of basic PVE feature is worrying.
Devs should know that AT LEAST half of the entire player base DON'T GIVE A ♥♥♥♥ ABOUT PVP including me.
What i want is i can make a huge PVE scenario and absolutely ♥♥♥♥ around, instead of sweaty PVP meta build n stuff.


Right now the game is in a worrying state.
PVE-
AI is unreasonably on crack, they don't need the slightest ISR since all AI are simply running on no mist. The AI behavior is somehow worse than Wargame Red dragon.
PVP-
Cheating problem becomes significantly more serious. It is absolutely disappointing an RTS game released in 2025 don't have surrender feature and replay feature. That along proved the game underlying code is ass and needs some serious reconstruction. Can't believe a surrender feature will take them THAT long (until Aug.18 2025 still not finished). Anti Cheat is essentially not working,im talking about people spamming cruise missile with no cool down. ISR hack? God knows how many are there.

The game part is fun, until it is not. Review are negative, but tbh what's out there to replace it? not WARNO thats for sure.
Posted June 17, 2025. Last edited September 4, 2025.
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No one has rated this review as helpful yet
0.0 hrs on record
♥♥♥♥♥♥♥ NORMIES REEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
Posted April 27, 2025.
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10 people found this review helpful
34.5 hrs on record
磁场转动一百万匹力量,圣歌铸言,大贤者死光!
一炮打碎死灵魂,长官我是帝国人

发售七年后我才玩到的这款作品,结果竟然让我连续好几天凌晨才睡觉。一款麻雀虽小五脏俱全的回合制战术游戏,几乎彻底定性为机械教主题曲的顶级音乐,高度风格化的角色套路自定义,以及让我读档天知道多少次的三选一回答。当掌握了套路之后完全可以不当回合制游戏来看待,只要有CP单个角色就可以持续行动的设定会变成无双游戏,一边摸点一边扎人配合回CP技能然后用磷光爆破炮和太阳射线一回合内清台实在是爽的不行。
不过同样带来的问题就是难度没有拿捏好,中后期当迈过某个点之后游戏难度归零,最终boss死灵霸主和他的两个亲卫在我6个量产型贝利萨留考尔队面前直接被蒸发,boss的什么高物理能量甲保属性在无视护甲的圣歌效果面前只会让人想笑,欧姆尼塞亚在上,一回合6刀6枪打碎霸主100血的场面就算是寂静王看到了也会悄悄流下机油吧。
在机械教士们可选的武器中也稍微有一定平衡问题,例如重力炮和干扰炮,拥有着极其巨大的AOE范围但是过于巨大其杀伤半径只比射程小那么一点点,而绝大部分地图模块都没有这么远的射击距离,以至于使用这种武器的时候打到自己人几乎不可避免,完全丢仓库吃灰。而无视地形的两款射线类武器和任意横扫类武器则几乎成为了固定搭配在任何场景面对任何敌人都可以把排骨打成碎渣子。
由于难度存在感消失在打完最终boss后发现没有新内容了我还有点意犹未尽,还以为会有无限模式呢。
总体而言是极度推荐的,上面说的所有东西都瑕不掩瑜,马上二代也快要出来了,希望制作组能带来更多的内容。
Posted March 16, 2025.
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No one has rated this review as helpful yet
894.5 hrs on record (752.1 hrs at review time)
Early Access Review
有史以来最有潜力的僵尸生存沙盒游戏
Posted November 19, 2024.
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1 person found this review helpful
0.0 hrs on record
if it is not a CDLC it will sell like crazy. unfortunately it is.
Posted October 22, 2024.
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No one has rated this review as helpful yet
1
152.8 hrs on record (136.6 hrs at review time)
完美的SWAT系列精神续作,画面和气氛都是当今执法和CQB题材的顶尖。虽然和SWAT3 SWAT4对比起来依然有大量向上的空间和不足的地方,比如所有门都是双开门,或者枪法和斗志都比较魔怔的AI。
但是这个赛道上已经没有竞争者了,这年头也找不到第二个同类游戏了。


希望制作组还能继续追加内容,但是1.0看起来就是摸鱼宣告了。


2025/7/2
为了主机端审核而和谐了内容实在是我听过的最愚蠢的主意。你敢干我敢差评,作为一个有赞助者版本的早期支持者,你把FBI改成FISA我忍了,但是为了一个破烂主机端审核???Really????
我们赞助着void做出了敏感到校园枪击这样的题材,然后你告诉我你们这帮人现在要和谐尸体和血腥效果???
是不是社区不用轰炸表明下态度你是真忘了自己客群是谁了?
Posted May 26, 2024. Last edited July 1, 2025.
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No one has rated this review as helpful yet
1
116.6 hrs on record (107.3 hrs at review time)