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Recent reviews by Fromgan

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No one has rated this review as helpful yet
28.1 hrs on record
So I finished this game a few weeks ago, and if you'd asked me how I felt about it at the time, I would've told you that this game is incredible and is near perfect. However, I knew I would have that response so I decided to leave my review of it for a little bit so I could look at it more objectively.

Now, I spent less than 30 hours on this game, and I was able to complete it 100%. I unlocked every character, completed every character's story quests and unlocked all the upgrades. This was all done in a single playthrough of the game. This leads me to what I think is my main gripe with this game, but that gripe is a pretty big one. The game isn't very hard. I think throughout my whole playthrough I died a total of three times, and that was mostly because I wasn't paying attention to what was happening. Now, I'm aware that a patch has been released which adjusts some of the enemies' damage numbers as you reach higher levels, so this issue may have been fixed, but the fact that I was able to play through the game and complete it entirely without much issue is a bit of a concern for me.

My second issue with this game is more of a side note, so this by no means detracts from the experience at all. After I finished the game, I was a little disappointed that there wasn't any more to it. I get that it can't go on forever, and that there are DLC characters planned, but by the end of the game I wanted so much more out of it. I wanted to explore this world more and interact with more characters. I tell you this now, if they ever announce story DLC for Indivisible, or an extension to the story, I'd pick it up without a second thought.

Now, with all the negativity out of the way, here's what the game does well, but you probably already knew about these:
- The combat is fluid and easy to grasp. Playing around with different party compositions is fun and can lead to some interesting combos
- The story, while the early dialogue is a bit cringey, it gets way better near the half-way point in the game.
- The design and general aesthetic of this game is crisp. You can tell just how much love and detail was poured into each character and setting in this game. Additionally, the level design is very clear on how you should progress, I was never left scratching my head on how I should proceed

All in all, I would recommend this game. While it's not a difficult game to complete and, once you 100% it there's not a whole lot of replay value, the time I spent with it was definitely worth the price I payed for it and the time I spent watching its development. If you're looking for a fun little fantasy romp with a cast of colourful characters ranging from a scrappy young woman to a literal dog, this game is definitely for you.
Posted November 12, 2019.
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No one has rated this review as helpful yet
8.9 hrs on record
Played a genocide run first so I didn't get too attached to the characters or emotionally invested in the story.
It didn't work
Posted January 14, 2016.
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5 people found this review helpful
10.2 hrs on record (5.9 hrs at review time)
Avatar is just one of those franchises where, if you make a game, the combat has to be perfect. And that's what Platinum have done. Every motion feels so natural and feels how it should. Earthbending is slow and powerful, firebending is quick and extravagant, water bending is, more or less, calm but deadly and air bending is just plain amazing. And, while the story was slightly lack-luster, the game MORE than makes up for it in its gameplay.

And, with each element having it's own set of combos and being able to switch between each element at will, your abilities in battle become amazing, stringing on combos that can, potentially, last minutes.

This game is the perfect way to have Avatar fans know exactly what it's like to be the avatar, and to control every element how they want.

As a side note, I hope you like temple run ...
Posted October 23, 2014.
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