3
Products
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309
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Recent reviews by Kream

Showing 1-3 of 3 entries
3 people found this review helpful
1 person found this review funny
118.5 hrs on record (78.6 hrs at review time)
Early Access Review
- make lobby
- 3 drunk finnish men join
- decide we go in deep, dark and fast
- instantly die
- finnish men panic
- "voi vittu"
- one gets neck snapped by bracken
- one falls in pit backwards
- last one alive
- "perkele"
- runs as bracken chases
- makes it out alive outside
- "no niin, i did it gu-"
- its 7pm
- instantly dies by a dog
- after lobby is full of finnish men doing Koskenkorva shots

10/10 alcoholism simulator
Posted November 21, 2023. Last edited January 19, 2024.
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4 people found this review helpful
2 people found this review funny
0.0 hrs on record
Granny gaming
Babushka banking
Posted May 6, 2023.
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217 people found this review helpful
14 people found this review funny
6
3
4
2
7
43.8 hrs on record (26.8 hrs at review time)
Early Access Review
Somehow this game becomes worse and worse with every "patch" or "update".
We get advertised with a huge map update, a new city, new places to discover, new enemies, a new healthier skill tree/combat mechanics

Except:
- The map is so godforsaken huge, it takes forever to travel anywhere by foot, which means you will have to stack up on a lot of supplies, which means your insanely small backpack will be filled up. Killing 2 wolves will bloat it and make you walk back manually to the nearest town/merchant (hopefully during the day otherwise you better sleep for 8 hours first)

- Still no camping mechanics even though this game revolves around exploration, survival, hunting, skinning. No ways to use light. I have to turn up the brightness of my monitor to see these new addictions to the game at night.

- Your fingers will not survive clicking 400 times to the edge of the map, just to escape combat with a grizzlybear right outside of your hometown

- The new advertised city is a ghost town. Locked doors, missing npcs, copy past dialogue, glitching textures. Its like looking at modern art: Lots of ♥♥♥♥ going on, but none of it seems finished.

- The new places to discover don't spawn in half the time. If they do, there's a big chance you get a "bandit camp" which consists of 3 peasants with pitchforks who can destroy you by 2 rng hits. If you do manage to win, you can loot their camp for an onion and maybe a rope (you decide what to do with that after travelling to this outdoors bbq which took 25 minutes of destroying your left mouse button irl). If you lost, you get the the stoneshard tm feature that you get loaded back to the time you slept in a tavern, which can be hours and hours ago, since you decided to explore this new vast world.

- The new enemies force you to use a certain playstyle, which you cant adapt to easily, since you don't have the necessary space to spare for any nets/ranged weapons/ bombs, or the necessary skills which you don't have any points for, since the new skill tree update made customizing your build even more difficult.

Hopefully this game will be ready in another 3 years, until then, save your money for a game that appreciates your time and your fingers.
Be careful posting this to their discord, you will get perma banned for any criticism.

"Stoneshard, as wide as an ocean, shallow as a puddle"
Posted November 20, 2021.
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Showing 1-3 of 3 entries