PuNaNi || SilverTwo
PunaniPlay
Cebu, Philippines
:steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy:


alias +jumpduck "+duck; +jump"
alias -jumpduck "-duck; -jump"
bind x +jumpduck
bindtoggle n gameinstructor_enable
alias +jumpthrow "+jump; -attack"
alias -jumpthrow -jump
bind z +jumpthrow
cl_radar_always_centered 0
developer 1
con_enable "1"
con_filter_text "Damage Given"
con_filter_text_out "Player:"
con_filter_enable "2"

viewmodel_fov "68"
Viewmodel_offset_x "2.5"
viewmodel_offset_y "2"
viewmodel_offset_z "-2"
cl_bobcycle "2"
cl_bob_lower_amt "0"
cl_bobamt_lat "0"
cl_bobamt_vert "0" .

bind mwheelup +jump
bind mwheeldown +jump
bind c "use weapon_c4;drop"
mat_monitorgamma 1.6

Voice_scale 0.3
alias +jumpduck "+duck; +jump";
alias -jumpduck "-duck; -jump";
bind x +jumpduck;
alias +jumpthrow "+jump; -attack";
alias -jumpthrow -jump;
bind z +jumpthrow;
bind c "use weapon_c4;drop";
mat_monitorgamma 1.6;
+cl_show_team_equipment;
cl_teamid_overhead_always 1;
voice_scale 0.3
:steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy:


alias +jumpduck "+duck; +jump"
alias -jumpduck "-duck; -jump"
bind x +jumpduck
bindtoggle n gameinstructor_enable
alias +jumpthrow "+jump; -attack"
alias -jumpthrow -jump
bind z +jumpthrow
cl_radar_always_centered 0
developer 1
con_enable "1"
con_filter_text "Damage Given"
con_filter_text_out "Player:"
con_filter_enable "2"

viewmodel_fov "68"
Viewmodel_offset_x "2.5"
viewmodel_offset_y "2"
viewmodel_offset_z "-2"
cl_bobcycle "2"
cl_bob_lower_amt "0"
cl_bobamt_lat "0"
cl_bobamt_vert "0" .

bind mwheelup +jump
bind mwheeldown +jump
bind c "use weapon_c4;drop"
mat_monitorgamma 1.6

Voice_scale 0.3
alias +jumpduck "+duck; +jump";
alias -jumpduck "-duck; -jump";
bind x +jumpduck;
alias +jumpthrow "+jump; -attack";
alias -jumpthrow -jump;
bind z +jumpthrow;
bind c "use weapon_c4;drop";
mat_monitorgamma 1.6;
+cl_show_team_equipment;
cl_teamid_overhead_always 1;
voice_scale 0.3