Chip Patton
Michael Wells
Goldsboro, North Carolina, United States
Tester, programmer, enthusiast, unapologetically Christian
Tester, programmer, enthusiast, unapologetically Christian
GAMER INFO
Bio
From the countryside of North Carolina, I'm a politically active US Army (combat) Disabled Veteran, Father, Husband, Firearm enthusiast, Survivalist, and co-founder and leader of the Guardians of Liberty Militia. I've been before congress to defend the rights of people to be in militias and to keep and bear arms (receipts/house.gov transcripts available upon request). I've also had several encounters with the FBI in my own home and still have no criminal record (receipts/home surveillance available upon request).

I became a "J6er" because my militia was falsely accused of participating and orchestrating the Jan 6 "Mostly Peaceful Protest" on the capital (just to be clear, so was every other large militia in the USA). I refused to disclose my member's private information they entrusted to me and I became an enemy to the Biden Administration because that Administration was an enemy of the Constitution.

My educational background is in law and today I own an IT company.

I could not be where I am today or do what I do today without Jesus Christ as my Lord and Saviour - I would have crumbled a long time ago mentally and physically.

Today I still stand as a defender of liberty - a Guardian of Liberty with more than 20,000 like minded Americans from all backgrounds (law enforcement, veterans, doctors, lawyers, business owners, etc) ready to help those in need or defend our God-given rights.

Lenovo Legion Pro 7
⛉ OS: Windows 11
⚅ CPU: Intel® Core™ i9-13900HX Processor
⛀ RAM: 32 GB DDR5 5600MHz
⚒ GPU: NVIDIA® GeForce® RTX™ 4080 8GB
⛁ C: 1 TB NVMe
⛁ D: 1 TB NVMe
EMPYRION: THE LATEST CASUALITY IN COMMUNISM
The developer of Empyrion Taylen or "Eric Lucas" has seen it fit to perma ban me for speaking out against him on my profile.

To be clear, I was banned for disrespecting Tencent in their forums by calling them communists (which they love being communist, thus it's not disrespect but I digress) and then by continuing to talk about Tencent on my profile, my ban was upgraded (while banned) to permanent with the following message:

https://steamcommunity.com/sharedfiles/filedetails/?id=3140571147

Why else would EGS make such a sharp turn to communism and profile policing if they are NOT run by the CCP?

The more you know.
Artwork Showcase
Communist Profile Police
5 4 1
Review Showcase
NOW RUN BY THE CCP
January 10, 2024 UPDATE

This game is now being run by the CCP -> Tencent -> Funcom. Funcom is well known for the deployment of micro-transactions and pay-to-win in multiplayer games like Conan.

Firstly, it is important to understand that before the release of this game, I did work on a volunteer bases for Eric (the owner of Eleon Studios which as you might know is an anagram for his First initial and last name).

This is likely more obvious when you look at the first page of comments in this reviews history - I was accused just after this game came out of being a developer from my time spent helping to test mechanics, even the Steam mechanic to count hours.

That being said, I can tell you beyond any doubt that this deal with Funcom happened further back than they're telling us. During this time and even years after, Eric was a stand-up guy and was eager to accept the harshest of critique, even when it was brutal in nature. He remained fair and objective and was quick to stand up for those who were degraded for having a dissenting opinion. However, sometime within the last year, that all changed and at break-neck speeds. As another friend and I discussed in Discord, it was like he just woke up on the wrong side of the bed one day and never went back to sleep. I think it is now obvious what happened.

I also have experience with predatory publishers like Funcom/Tencent and the really bad news and shame here is I know how this is about to go. What's even worse is that Eric made these unilateral decisions without consulting anyone with experience that he could trust in the matter, instead, as he said in discord, it was his decision.

Welp, we're all about to learn a very valueable lesson on how unilateral decisions without the consideration of any educated and experienced advice is generally catastrophic decision. As my experience goes, I can lay out a path here step-by-step to how this will go, and there is no escape clause in Eric's contract with Funcom. There's your first hint I know what I'm talking about (But Eric already knows I know; he knew my entire employment history including that with the US Government, IBM, INTTEK, and Redhat.)

Of course, once I dropped my credentials and how I have experience with Tencent, I was immediately banned from the Steam Forums for "disrespect" of their new CCP partner.

  1. EGS signs a publishing deal with Funcom - this deal likely states that EGS gets $X out of the deal a share of the gross income (sales) (likely about 30%) and a commencary deal to take 50% of the sales of a new DLC which was likely wired into the contract
  2. Both parties likely agreed to hold off on any announcement of this new partnership so no links would easily be drawn to a paid dlc and Funcom - in fact to make it look like Funcom wasn't in the development process is a boon to any accusations that Funcom is a greedy company.
  3. However, Funcom is running all PR at this point and is not tolerant of critique. This is the most likely reason in Eric's change in behavior from accepting of critique to having zero tolerance for it
  4. The announcements were made, Eric got pushback and he tried assuring the community that Funcom is only partnering in the capacity of handling 'just the marketing' while Funcom announces that not only are they in charge of the entire publishing end of the game, but they are now providing the funding
  5. This is where we are now, On to the future
  6. Eric will run out of that $X soon and when he does he'll realize through the escape clause he was provided that repayment of that money under the burden and loss of 30% of he sales makes it impossible to execute and that he's stuck with Funcom and their randomly losing payments when he's not moving development in the direction they want.
  7. When Eric has had enough and demands termination of the contract this is where Funcom's take-over clause activates and because Eric is unable to produce $X in sales per month after X time, Funcom gets to decide the direction of the projects to "aid in maximizing profits and income".
  8. Battlepass is implemented.
  9. You can buy items with real money that are superb items that upsets PVP balance
  10. DLC drops rampantly that gives competitive advantages to those that haven't bought it
  11. DRM is sent that does not allow servers to run on any server but a Tencent cloud server
  12. Game code is closed off to restrict modding and custom senarios
  13. You are mindblown and wonder where it all went wrong

Remember, you heard it here first.

To claim your company is still 'independent' with this predatory company (Funcom) controlling your purse strings is nothing more than a fantastical delusion at best, an outright, bold-face lie to your player community at worst.


OLD 2015 REVIEW
Since I first wrote my review when Empyrion came out, it has done nothing but improve with every patch. There is a functional solar system now and the NPC's are more than just placeholders, even alien NPC's that will fly in on ships, pour out of their ships and shoot at you. You can hardly tell this game runs on Unity which is exceptional being as most Unity games are fairly "obvious".

This is NOT a disappointing game.

This is also not your average EA game either. The developers of this game have been working part-time on this game for years. This alpha is the result of a love and passion for creating this game.

Look through my EA games and look at my reviews. I'm a very critical person over games because I use a very strict methodology of measuring and sizing up a developer on their abilities to produce a completed and fun game. So, my reviews are generally based on the games potential to release a badass game rather than "is it currently fun?" type review.

The answer to that is of course, hell yes.

But to the actual review.

1) Are the developers responding to the community: YES
2) Are the developers providing meaningful updates: YES
3) Are there serious flaws that would require a near-rewrite: NO
4) Are the developers timely in their updates: YES
5) Do the developers currently keep promises: YES

According to my metrics, this game has a TON of potential to not just be a badass game but Game of the Year worthy if the developers stay on track.

But what can you do so far?

You can currently struggle to survive and use tools, structures (with guns), ground vehicles (with guns), space vehicles (with guns), and capital ships (with guns) to enhance your survival experience.

The co-op is also working flawlessly, however, there is currently no DS option which has been told to the community a few times it is in the works and planned for after the EA release. So I would give them some time on that.

Furthermore, this game seems to me as the perfect melding of many games out there that strike people as "that's an awesome feature!" with the rest of the game being "meh". So survival is precisely combined with building, and neither really seem to get in the way of fun. And then you have the big angry stuff that likes to eat your face off -- that's the really fun stuff, but I hope you won't encounter these mobs until after you're well established :)

What do they have planned?
So far:
1) Multiplayer / Dedicated Server
2) Infinite procedural galaxy
3) Volumetric (room-filling) oxygen
and a lot more

Is this game worth $15.00? No. It is worth $50 or more.
Favorite Game
Rarest Achievement Showcase