11
Products
reviewed
0
Products
in account

Recent reviews by フィフティ

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Showing 1-10 of 11 entries
1 person found this review helpful
2.7 hrs on record (1.1 hrs at review time)
Early Access Review
It needs a lot of work, but as it stands, It's a very useful tool. I also have Kovaaks aim trainer, and in general spend a lot of time refining my motor skills. Currently I wouldn't consider this a replacement for Kovaaks. Not because it's worse ( andin some mechanical aspects, it is.) but for the moment at least, they both have different functionality. Consider this an addition to Kovaaks.

With the metrics to easily show improvement, and the auto-adjusting tasks, I think a lot of people might find this more useful than the alternatives. It may even give you the extra push to commit to more regular practice.
Posted February 2, 2020.
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No one has rated this review as helpful yet
1.2 hrs on record
Actual garbage. 1-2 minutes of gameplay, 5 minutes of clicking the "continue" button at the end of the game hoping that it will eventually work, but it won't. so you have to end the process from task manager and open the game again, just to get back to the main menu or start another round.
Posted July 1, 2018.
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1 person found this review helpful
17.0 hrs on record (12.3 hrs at review time)
A swing and a miss. They clearly tried to recapture the the success of World at War, without actually understanding what made that game popular.

Pros:
- You get to use a few of the weapons from WW2
- Class system and unlocks are intresting (albeit far too similar to Battlefield.)
- It isn't advanced warfare

Cons:
- They have somehow made the hit detection worse than any other cod to date.
- Tick-rate is still worse than games from 20 years ago
- Weapons don't feel very different from each other.
- Still no dedicated servers
- Maps are very small and cramped. So poorly designed that 90% of the fighting on any map takes place in one location.
- The graphics are oddly terrible. (Seriously, there are GameCube games with better graphics than this)
- UI was clearly designed for console, and no effort was made to alter it for PC
- Half the game's population is blatantly aimbotting.
Posted September 30, 2017. Last edited October 1, 2017.
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2 people found this review helpful
16.4 hrs on record (16.3 hrs at review time)
Having played the all of the old Sim City games, I was pretty excited something new that could bring fresh life into the city building genre. Unfortunately I was left dissappointed. I really wanted to like this game, but there just isn't enough content. After around 3-4hours, you've unlocked almost everything. Money is never an issue in this game, it comes in faster than you can spend it.
Posted July 1, 2017.
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4 people found this review helpful
1 person found this review funny
1,331.6 hrs on record (276.3 hrs at review time)
I think this deserves an honest review. I like, and have enjoyed the majority of the time I've spent in the base game. I believe it's worth it's current price. I'd like to point out that this game is absolutely not for everyone. This isn't the type of game you'll be playing 2 years from now (unless you're really into space sims.) However, it does tend to suck you in for hours on end. People will say that this game requires a lot of grinding. I'll stop you there. It simply doesn't. The grinding is extremely tedious, and boring, but you'll have a top end ship in just a few days. PvP is definitely a redeeming feature. Unfortunately there aren't a lot of people who participate in structured PvP. The best part about this game, is actually the community. People really work to make this game more enjoyable. From custom radios with DJ's and interviews, to the Fuel Rats running to the center of the galaxy just to give you some fuel. You'll constantly find people ready and willing to group up and have a good time.

There's one more thing I really need to mention. As much as I love the base game, what Frontier did with the DLC/expansion is nearly unforgiveable. PLEASE do some research first.
Posted May 19, 2016.
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7 people found this review helpful
1 person found this review funny
19.6 hrs on record (7.2 hrs at review time)
Early Access Review
Honestly one of the best early access gaves I've played. Arguably going as smooth as Minecraft did, with the occassional bug, but frequent and significant updates. For it's price it already feels like a finished game.
Posted April 21, 2016.
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96 people found this review helpful
5 people found this review funny
0.0 hrs on record
Got a "special deal" for purchasing the base game first. Only $45 for Horizons. Meanwhile it's selling on steam for $37($30.)

As much as I enjoy the base game, I simply can not recommend the season pass as it currently stands. With no definitive roadmap and ambiguous promises, you're essentially gambling your money. Currently there is a remarkable lack of content in Horizons. The main attraction being the increased DPS you get from crafted ammo. Unfortunately this further increases the amount of time spent grinding, in a game that's already on par with the most grind heavy RPGs (at least there's no time gated grinding)

- land on a planet
- spend 30-40 minutes gathering materials and crafting ammo
- use all that ammo up in 20 seconds
- repeat

I would heavily suggest waiting until more significant and relevant content is released.
Posted February 7, 2016.
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2 people found this review helpful
2 people found this review funny
64.7 hrs on record (45.4 hrs at review time)
The correct alternative to leaving your house.
Posted August 15, 2015.
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No one has rated this review as helpful yet
2.4 hrs on record
This is easily the third best mountain simulation game, I've ever played!
Posted October 30, 2014.
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No one has rated this review as helpful yet
39.2 hrs on record (34.5 hrs at review time)
Flying boats - what more can I say?
Posted May 23, 2014.
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Showing 1-10 of 11 entries