118
Products
reviewed
510
Products
in account

Recent reviews by DaIJoUBu

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Showing 1-10 of 118 entries
No one has rated this review as helpful yet
1.7 hrs on record
You need to mod the game slightly for multiplayer to work, and as usual it's inferior to Fightcade's rendition for casual play. This is a discord fighter, so getting a sense of the multiplayer takes a fair amount of investment.

This is the 2nd of 6 commercial versions of GGXX and one of the subseries's two high points, the other being Plus R, which is the bigger and better game. At the time of its release it was the overall best traditional solo fighting game in history. It's easier to play than its three major successors, which are considerably more active in multiplayer.
Posted December 3. Last edited December 3.
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1 person found this review helpful
0.0 hrs on record
Totally missable cosmetic options. Get 'em if you care about that sort of completionism and already own Darktide.
Posted December 2.
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4 people found this review helpful
1 person found this review funny
0.0 hrs on record
It's what it looks like. Cosmetics that aren't even particularly nice. Normal people won't mind not having it. But you're not normal, are you? Didn't think so.
Posted December 2.
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4 people found this review helpful
2 people found this review funny
0.0 hrs on record
They look better than the default stuff. If you're into collecting cosmetics get em, but you might as well just keep on playing and grind up to something else that also looks good. And yeah this is probably the first thing you want to look at getting if you're a whale who wants to save a bit on the premium currency. ♥♥♥♥♥♥♥♥ I hate modern gaming.
Posted December 2.
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No one has rated this review as helpful yet
0.0 hrs on record
Very simple class to build and play with a relatively high APM ceiling due to attack-speed modifiers and hound mechanics. Cross between Veteran and Ogryn. Powerful in current meta but does not stack well with itself. Has a very limited weapon and cosmetic selection. You can name your hound, but there is absolutely no way for other players to see your hound's name. You can also forgo the hound and accept some stat boosts and auto-replenishing blitzes. Not strictly essential to have experienced Darktide, but worth having alongside it.
Posted December 2.
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No one has rated this review as helpful yet
86.4 hrs on record
This is an abstract and cute team-building game for an advancing series of automatic battles, and a tremendous number of interesting custom parameters (if you're willing to buy the DLC packs). Your team is copied by the server to serve an obstacle for later players of the same format, as others were for your run. SAP is one of the older and cheaper (free) roguelikes on Steam. Lobby play is fun, as long as you don't dwarf your partner in general experience. If you go for stalemates with the default deck you end up in a special hell full of mutually assured destruction teams.
Posted December 2.
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No one has rated this review as helpful yet
38.2 hrs on record
A few labyrinthine missions aren't enough to make this anything less than a solid classic shooter. Most people will not be able to run this game well out-of-the-box, Look up an optimization guide and reconfigure the default configuration file to not be horrible. You'll then get it running silky-smooth and have no trouble cleaving through Stormies. I don't think it was groundbreaking (it's extremely rare that a licensed game is), but its no fanboy slop. If you like Build engine games (and more-primitive FPS) you'll probably get hours of enjoyment out of this. This is where the Dark Troopers of Battlefront come from and they are profoundly sinister here. Good voice acting throughout as well for a DOS game.

Rogue One deleted Dark Forces and Kyle Katarn from the Star Wars canon. He had no idea that that first short mission for the rebels was going to be the reason for his untimely erasure.
Posted November 14.
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No one has rated this review as helpful yet
3.1 hrs on record
Among the thousands of different games I've played, this is my favorite game of all time despite clearly not even being a great game by any standard. The AI is the typical cheating moron it is in every oldschool RTS, the community gave up on the balance of the game a very long time ago and has forced random mirrors in 1v1 tournaments for over two decades, and the online has always been fraught with desyncs and infamous for competitively relevant gameplay exploits. But it's great. This is lethal micro-intensive RTS at its finest, with the macro and strategizing reduced to a small fraction of the gameplay. Just set yourself up and put your heart and soul into every unit you make, and you'll win. This means that unlike most competitive RTS, you and your opponent are basically always looking at the same thing, the place where your units are closest to his units, except where a flanking gattling cannon (yeah they gave it a weirdly spelled name in this game) is shooting down chinooks to distract you from your micro, or is it the reverse? There are no chores back at base, just your broken combos vs his broken combos. No engineer rushes, but you can still win the game in under two minutes by hunting his dozers after he sells his CC for fast expand money. Or you can play a 30-minute GLA mirror and tech up to bus and buggy. Still a lot of micro and a lot of death prevention.

This is more of its own thing than a C&C, but you recognize a lot of C&C DNA in this game with its myriad hard counters, quick TTK, and superweapons intended to make turtleteching pointless. The node economy means the macro skill ceiling is even lower than previous C&C generations (though still higher than RA3) and you and your opponent are having more of a duel than a game of battleship. Sometimes it does feel like battleship with all the free airstrikes though. Oh and there's a campaign, which is actually better gameplay-wise than any Westwood campaign, but it's not for me. You get into this game for the multiplayer. and that takes modding and third-party accountmaking to get working. Quicker than it sounds.

FFA isn't stupid because the XP system massively rewards involvement in fights (to a point) and cannot be exploited passively. Tanks are mostly garbage, the game is primarily about rocket soldiers and their escorts/transports. Lots of alright mods for the game, like every C&C. Scrap your technicals up and make China players crave death. Thrax and Granger are more broken than Yuri ever was.
Posted November 14. Last edited November 14.
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No one has rated this review as helpful yet
29.0 hrs on record
Engaging and challenging, especially when you go for a deathless run on Hard. The combat isn't all that visceral or gory compared to later games but you are rewarded for using your equipment tactically. There's much more ammunition available for the less interesting weapons. Multiplayer is weird and gimmicky, oriented toward traps and imbalanced endgame weapons, and I'm sadly the best player I know at it. Mods are fun. Xen sucks, but that could just be Black Mesa talking. I think Opposing Force is the best game of the three.
Posted November 14.
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1 person found this review helpful
0.4 hrs on record
Quake DM in the HL1 engine. Engaging and fast. Very pleasant place to visit, as always with Quake knockoffs, but I wouldn't want to die here. If you and a friend join one of the many empty servers, random people might show up of all skill levels. It's a bit uncanny and seems unlikely but it happened the one time we tried this game.
Posted November 14.
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Showing 1-10 of 118 entries