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Recent reviews by Shirojacky

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Showing 1-10 of 15 entries
1 person found this review helpful
27.9 hrs on record
It's a pretty funny game overall, and Crypto is at least a little nicer compared to the first one. Most of the guns and saucer weapons feel kind of underpowered, though, so you might need to keep shooting to take things down.
The performance however is quite bad, no idea why that is since other games made in UE don't seem to be nearly as demanding.
Posted May 28, 2025.
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No one has rated this review as helpful yet
14.0 hrs on record (7.5 hrs at review time)
One of these games that make me wish Steam had a "Neutral" review button, but I guess the endings made it worth it.
Posted May 6, 2025. Last edited May 6, 2025.
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17 people found this review helpful
3
70.8 hrs on record (35.8 hrs at review time)
With some help from the company website, you too can dive into this Magical Girl-themed open world fantasy RPG about the titular Konoha, a cute Magical Girl on a mission to explore and save people. With demons everywhere and a threat to everyone, you must find pretty and powerful companions, dive into dungeons all across the land, and uncover the truth behind transmigration.

Now make no mistake, this game can get very lewd, and the content ranges from light-hearted battle fantasy to really dark and dreary, but the latter is typically part of failing badly and thus can be almost always avoided. What I found most fascinating are the many ways various situations can play out - while not the most immersive game out there, it does a really good job nonetheless with accounting for when and how Konoha does things. You also have free reign regarding the fates of many characters. Yes, that means you can even abandon your quest altogether and instead play as a corrupted, evil Magical Girl (called a "Devil Witch"), something I don't think I've ever seen done in a Magical Girl-themed video game before.

There are well over a dozen recruitable companions each with her own skill set, and her own design as drawn by various guest artists, and you will absolutely need to find at least a few to open new areas by virtue of using their skills. As such, leveling them up to unlock and solve their personal quests is very important. Combat uses a semi-automatic turn-based format in that your party will use the basic attack without you prompting to if the fight stance is selected (there are also a defend stance and an option to escape), while dedicated skills are used on a per-click basis once a character's action bar fills. This is much more of a QoL improvement than it sounds because it really resolves a lot issues selecting attacks. A speed slider to speed up or slow down the battles is also part of the package - very useful when grinding enemies for items and exp.

Music and sound effects are generally spot-on, as is Konoha's voice which discerns between Magical Girl mode and Devil Witch mode. The graphics use a common RPGMaker tileset, but the presentation is done in a very convincing style, with many effects - even various weather conditions - to help make the world feel more alive. With hundreds of different enemies, equipment, and other items, there is a lot to find, a lot to read, and generally completionist-type players will have content for a long time.

But all that is, to me, secondary to the main draw of the game: the aforementioned ability to play as a Devil Witch, i.e. the corrupted-into-evil Magical Girl mode. Here, Konoha ditches her pink dress in favour of a black-pink getup while getting a tan and a unique shade of pale green hair. Her skills change entirely, ditching all pretense of normal Magical Girl powers for ones that are decidedly more evil and chaotic in flavour. Interactions with NPCs can also change - sometimes drastically - and she is very much encouraged to do evil deeds. People finding out the truth may stop liking her while conversely almost an entire faction of enemies will now consider her an ally instead. However, you the player are never robbed of possible actions. Even Devil Witch mode Konoha can still do good deeds same as Magical Girl Konoha can do evil acts already. It's entirely up to you.

All in all, this is a very competently-done game with a large variety of aspects and options, a large world map, and a compelling story set that encourages exploration and piecing together the truth from the scraps of information littered all over the place. Will you play the traditionally cutesy and wholesome heroine? The spicier choco MSGK heroine who does things only for her own amusement and her true companions? Something in-between or even different altogether? In this game, the choice is yours.
Posted March 14, 2025. Last edited March 14, 2025.
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No one has rated this review as helpful yet
3.8 hrs on record (1.4 hrs at review time)
"Is it worth risking death for a friend?"
If you want to play a good take on old-school rail shoot 'em ups with a consistent pixel aesthetic, non-stop action, or even just experience the story of a girl looking for her friend, Mirage Feathers might just be the game to scratch that itch.
This short and sweet rail shooter features beautiful retro graphics, a bombastic soundtrack, and cute girls flying through the sky blasting everything in sight to smithereens. Acquire up to four dedicated main weapons and a trusty backup secondary. Evade enemy bullets, lasers, and missile barrages, and keep firing until nothing is left to offer resistance. Figure out what happened to your friend and why there seems to be a strangely high number of sightings of her recently.
For a very low price the game offers plenty of replay value due to a points-based upgrade system that offers both temporary and permanent improvements between runs, so if you aim for a highscore you can take full advantage of it. Three difficulties are offered, and after story mode you can try endless which becomes progressively harder to really challenge the dedicated.
In short, it's absolutely worth giving it a try!
Posted September 8, 2024.
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1 person found this review helpful
1.6 hrs on record
This game was a gift from a friend, but it's sadly a disappointment.

The story is very sedate and the couple chapters I've seen are very short. There isn't much to the gameplay as it is a regular turn-based RPG with some mild exploration and the most you can really do is push enemies back from acting. Since every girl has at least one such skill, it makes battles kind of a joke because you also begin every battle fully healed - presumably to make up for your inability to use items in combat.
In chapter 1 you don't even get to explore much of anything - certainly not the much more visually interesting "Common" - and fight in a single boss battle. In chapter 2, there isn't much to fight either.
Mostly the game progresses in very drawn-out cut scenes where characters talk, but even that isn't usually all that interesting.

The visuals are middle of the road; the environments are pretty, but the character models are not stylised enough to be anime yet also not realistic enough to look like real people, resulting in a kind of doll-ish look that is just very uncanny valley, especially with their mismatched lip movements and poor facial expressions. They also glitch quite a bit and clipping issues are naturally present as well.

Some of the voicework doesn't quite fit the characters, so I'm not sure why the producers decided on this assignment since these voices just feel swapped. The music is... okay, but really not amazing.

Honestly it feels like this was a side project because I heard Gust generally make amazing games, but this just ain't it. It's also telling that a lot more work went into the DLC outfits, some of which are legitimately pretty... but every girl can also just wear a regular or school-themed bikini, or a literal bath towel if you're so inclined. Doing that of course takes away any and all seriousness the game might have left.

In short, there are better anime-style/Magical Girl genre games, so I sadly can't recommend this one.
Posted May 26, 2024.
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No one has rated this review as helpful yet
3.6 hrs on record
As atmospheric as this game is, the controls make it nearly impossible to play at all, certainly not without getting frustrated. A patch to provide jump adjustment/auto-ledge grab would help with pretty much all the issues. It's very unfortunate, really.
Posted May 4, 2024.
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7 people found this review helpful
23.8 hrs on record
When I first heard that DOOM (2016) is getting a sequel, I was quite excited since that game was amazing in pretty much every respect. I waited a long time for the DRM to be patched out of DOOM: Eternal, and honestly the wait wasn't worth it. This game is terrible.
The good:
-the graphics (aside the enemies) and sound design are pretty much at least as good as those in DOOM (2016)
-the Fortress of DOOM is a fun hub area, especially the music plates
The neutral:
-unlockable graphic assets are a thing but only if you have a Bethesda account to log in to
The bad:
-the presentation is a massive step back from the more realistic and believable approach of the former title
--the enemies look a lot worse (this is especially the case for Mancubi)
--remember when the Doom Slayer ripped a massive gun off its turret in 2016 to have a new toy... yeah that's not a thing here, you just find stuff in completely random places
--literal 1-Ups are a mechanic
-the gameplay is awful, especially the ludicrous difficulty, the dearth of ammo, and don't get me started on Marauders grinding the gameplay to a halt every time one appears with their ridiculous shield-that-blocks-everything mechanic
-it's also just not fun to play since for the most part it's either arenas full of enemies even on the lowest possible difficulty, or a ton of pointless jumping puzzles; exploration is mostly pointless, see next point
-the game is so overloaded with secrets, at some point it's no longer fun to have found a secret and you just tick another piece off the checklist
The ugly:
-the aforementioned difficulty is pointlessly high; I finished DOOM (2016) on Ultra-Violence and yet here I had to go to the lowest because even Hurt Me Plenty was too insane; it's infuriating and not in a "holy wrath" kinda way
-the final boss fight of the main story is just insane and really shows how broken the "chainsaw enemies to get ammo" mechanic really is when there are barely any enemies TO chainsaw (unless you have a full 3 fuels which is very difficult to do here) while you're swarmed by much tougher enemies WHILE you're fighting a titanic boss that unloads a lot of attacks both melee and ranged at you
--did I mention you have to break all of the boss's body parts (8) off TWICE due to the boss having a second phase for a total of 16, and even the supposedly OP Unmaykr deals not that much damage because the boss just has that much HP per body part?
--the boss itself is just... kinda there, and throws titanic punches or shoots lasers and big energy balls, but it doesn't really feel interesting since you're pretty much just fighting a mobile building rather than an actual boss that you have to go under, climb up, or ANY OTHER MECHANIC that would have been more interesting than "aim at the thing's parts until something no longer flashes red, then do the next"
I will not bother with the Ancient Gods 1 and 2 DLCs because I genuinely fail to see the point. This game is a great step backwards and just doesn't feel worth my time any longer. In fact, had I not streamed it, I probably wouldn't even have done the final boss fight. And that's a pity.
Posted December 25, 2023.
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2 people found this review helpful
274.7 hrs on record (32.7 hrs at review time)
I doubt I can say anything other people haven't already said. So in short: it's a survivors genre game, it's based on hololive, it's very anime, and it's amazing. Made by a fan, for fans, for free. Try it, I'm sure you won't regret it.
Posted August 22, 2023.
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1 person found this review helpful
0.0 hrs on record
A genuinely beautiful soundtrack.
Posted April 8, 2023.
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No one has rated this review as helpful yet
0.0 hrs on record
It's a DLC that gives two new cute (and in the bunny suit's case amazing) outfits for a very small price. You do have to unlock them, but it can be done with patience.
For those struggling: to get the bunny suit, I recommend getting Absorb to level 2 (there is a chest close to the one on the wooden stand, a bit difficult to get to, though) and then Parry-grind on Monica in phase 1.
Posted October 2, 2022.
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Showing 1-10 of 15 entries