poqpwppy
// T = Jump throw
alias "+jumpthrow" "+jump;+attack"
alias "-jumpthrow" "-jump;-attack"
bind "t" "+jumpthrow"

// I = Switch hand
alias hand_pos_right "cl_righthand 1;bind i hand_pos_left"
alias hand_pos_left "cl_righthand 0;bind i hand_pos_right"
bind i "hand_pos_left"


// O = Mute team
bind "o" "mute-team"
alias "mute-team" "clutchon"
alias "clutchon" "voice_enable 0; say_team [bind] Hear team = enable; alias mute-team clutchoff"
alias "clutchoff" "voice_enable 1; say_team [bind] Hear team = disable; alias mute-team clutchon"

// Space = jump and duck
alias "+jumpduck" "+jump;+duck"
alias "-jumpduck" "-jump;-duck"
bind space "+jumpduck"


// X = Drop C4
bind "x" "use weapon_c4;drop;say_team Bomb is dropped."

// Z = Radar switch
cl_radar_scale 0.3;
cl_hud_radar_scale "1.2";
cl_radar_always_centered "0";
cl_radar_icon_scale_min "1";
cl_radar_rotate "1";
cl_radar_square_with_scoreboard "0";
cl_hud_bomb_under_radar "1";
alias zoomradar radar2
alias radar1 "cl_radar_scale 0.3; alias zoomradar radar2"
alias radar2 "cl_radar_scale 0.7; alias zoomradar radar1"
bind z zoomradar

// N = Noclip
bind n noclip

// H = +right
bind "h" "+right"
// C = Spin bot
alias "+spinbot" "m_yaw 666";alias "-spinbot" "m_yaw 0.022";bind "c" "+spinbot"

// J = Cursing
bind "j" "say_team (_)_凸"

// Cleardecal
bind "shift" "+speed; r_cleardecals"
// T = Jump throw
alias "+jumpthrow" "+jump;+attack"
alias "-jumpthrow" "-jump;-attack"
bind "t" "+jumpthrow"

// I = Switch hand
alias hand_pos_right "cl_righthand 1;bind i hand_pos_left"
alias hand_pos_left "cl_righthand 0;bind i hand_pos_right"
bind i "hand_pos_left"


// O = Mute team
bind "o" "mute-team"
alias "mute-team" "clutchon"
alias "clutchon" "voice_enable 0; say_team [bind] Hear team = enable; alias mute-team clutchoff"
alias "clutchoff" "voice_enable 1; say_team [bind] Hear team = disable; alias mute-team clutchon"

// Space = jump and duck
alias "+jumpduck" "+jump;+duck"
alias "-jumpduck" "-jump;-duck"
bind space "+jumpduck"


// X = Drop C4
bind "x" "use weapon_c4;drop;say_team Bomb is dropped."

// Z = Radar switch
cl_radar_scale 0.3;
cl_hud_radar_scale "1.2";
cl_radar_always_centered "0";
cl_radar_icon_scale_min "1";
cl_radar_rotate "1";
cl_radar_square_with_scoreboard "0";
cl_hud_bomb_under_radar "1";
alias zoomradar radar2
alias radar1 "cl_radar_scale 0.3; alias zoomradar radar2"
alias radar2 "cl_radar_scale 0.7; alias zoomradar radar1"
bind z zoomradar

// N = Noclip
bind n noclip

// H = +right
bind "h" "+right"
// C = Spin bot
alias "+spinbot" "m_yaw 666";alias "-spinbot" "m_yaw 0.022";bind "c" "+spinbot"

// J = Cursing
bind "j" "say_team (_)_凸"

// Cleardecal
bind "shift" "+speed; r_cleardecals"