hyperb0b
alias "+jumpthrow" "+jump;-attack"; alias "-jumpthrow" "-jump"; bind mouse4 "+jumpthrow";

alias "+cooljmp" "bind MWHEELUP +jump";
alias "-cooljmp" "unbind MWHEELUP";
bind "space" +cooljmp;

bind alt "toggle cl_crosshairsize 2.5 5000"

cl_crosshair_drawoutline 1;
cl_crosshair_dynamic_maxdist_splitratio 0.35;
cl_crosshair_dynamic_splitalpha_innermod 1;
cl_crosshair_dynamic_splitalpha_outermod 0.5;
cl_crosshair_dynamic_splitdist 7;
cl_crosshair_friendly_warning 1;
cl_crosshair_outlinethickness 0.1;
cl_crosshair_recoil 0;
cl_crosshair_sniper_show_normal_inaccuracy 0;
cl_crosshair_sniper_width 2;
cl_crosshair_t 0;
cl_crosshairalpha 200;
cl_crosshaircolor 7;
cl_crosshaircolor_b 255;
cl_crosshaircolor_g 255;
cl_crosshaircolor_r 255;
cl_crosshairdot 0;
cl_crosshairgap -2,1;
cl_crosshairgap_useweaponvalue 0;
cl_crosshairsize 2;
cl_crosshairstyle 4;
cl_crosshairthickness 0;
cl_crosshairusealpha 1;
alias "+jumpthrow" "+jump;-attack"; alias "-jumpthrow" "-jump"; bind mouse4 "+jumpthrow";

alias "+cooljmp" "bind MWHEELUP +jump";
alias "-cooljmp" "unbind MWHEELUP";
bind "space" +cooljmp;

bind alt "toggle cl_crosshairsize 2.5 5000"

cl_crosshair_drawoutline 1;
cl_crosshair_dynamic_maxdist_splitratio 0.35;
cl_crosshair_dynamic_splitalpha_innermod 1;
cl_crosshair_dynamic_splitalpha_outermod 0.5;
cl_crosshair_dynamic_splitdist 7;
cl_crosshair_friendly_warning 1;
cl_crosshair_outlinethickness 0.1;
cl_crosshair_recoil 0;
cl_crosshair_sniper_show_normal_inaccuracy 0;
cl_crosshair_sniper_width 2;
cl_crosshair_t 0;
cl_crosshairalpha 200;
cl_crosshaircolor 7;
cl_crosshaircolor_b 255;
cl_crosshaircolor_g 255;
cl_crosshaircolor_r 255;
cl_crosshairdot 0;
cl_crosshairgap -2,1;
cl_crosshairgap_useweaponvalue 0;
cl_crosshairsize 2;
cl_crosshairstyle 4;
cl_crosshairthickness 0;
cl_crosshairusealpha 1;