I liked the game, but it still feels very unfinished and not realistic enough. For example, you can hammer nails into planks, but you can’t carry the planks in your hands. This makes no sense and breaks the immersion.

Overall, the game is good. I enjoy this type of simulator, and I would play it. That’s why I’ll be waiting for the official release and further development. Hopefully, it will become more polished and realistic in the future.

Honestly, some aspects of the game aren’t just frustrating—they’re outright annoying.
1. Carrying eggs is a nightmare. Why can I only carry one box at a time? In real life, they stack, and a person can carry multiple boxes at once. But here, I have to run back and forth for each individual box, making the process not only tedious but completely illogical.
2. Trees instantly turning into planks. What is this? I cut down a tree, and it magically transforms into ready-made planks? In reality, trees first turn into logs, which then need to be transported to a sawmill before they become planks. That’s how real lumber processing works, not this unrealistic instant transformation.
3. Building materials magically disappearing from the inventory. When I’m constructing something with planks, why do they just vanish from my inventory? It would be much better if I had to carry them in my hands, like in real life. For example, picking up 5-10 planks, bringing them to the construction site, then going back for more. This would make the game more realistic and add a sense of physical interaction.

Overall, these issues really take away from the experience. I’d love to see more logic and realism instead of an overly arcade-like approach.
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