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Recent reviews by Sarp

Showing 1-7 of 7 entries
No one has rated this review as helpful yet
127.7 hrs on record (46.8 hrs at review time)
very fun game
Posted October 29, 2025.
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1 person found this review helpful
1.2 hrs on record
Early Access Review
relaxing and fun game!
Posted October 24, 2025.
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No one has rated this review as helpful yet
155.2 hrs on record (4.7 hrs at review time)
çok mütiş aq hayatım karardı terapiye başladım (şaka değil)
Posted March 12, 2022.
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No one has rated this review as helpful yet
8.7 hrs on record (5.3 hrs at review time)
very good!
Posted March 31, 2021.
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No one has rated this review as helpful yet
80.7 hrs on record (55.8 hrs at review time)
*SPOILER* *SPOILER* *SPOILER* *SPOILER*

I enjoyed Cyberpunk 2077 a lot, but the game has so much wasted potential. It could've been the best RPG / action game ever, but there are some major issues with it.

1) Story progresses too fast. Even though I enjoyed the story, I felt like it was rushed. I wanted to learn more about Night City with the main story, not by reading some random USB cards. For example speaking for the Nomad backstory, why not make a prologue that shapes your backstory as a character? The decisions that I make in the prologue should define my own character and personality.

Also why the ♥♥♥♥ do I care about Jackie? After the first introduction mission, a cut scene shows up and shows you the adventures of V and Jackie. Why the ♥♥♥♥ are we watching that instead of playing it? There was a lot of potential content there and we are watching a montage. I wanted the game to make me care about the NPC's, the city, the problems. But the emotional connection with the characters were missing. Evelyn died? Why the ♥♥♥♥ should I care? Jackie died? Oh we did 3-4 ♥♥♥♥♥♥ missions with him, so I barely know that guy. But the game wants me to care about Jackie as if he was my lifelong friend.
This problem could easily be solved by making the progression a little slower. Make the story as if we are climbing the crime ladder with my pal Jackie, let me share the same emotions with him (Surprise, anger, sorrow) so I make a bond with him. Same for the other characters as well. That's how you make the game alive, by making me feel emotional for the characters and allow me to bond with them. Red Dead Redemption and GTA series are perfect examples for creating stories like this.

2) Bugs and AI. AI is dumb as ♥♥♥♥ and there are lots of little bugs in the game. I expected better from a company with over 1000 employees and 7 years of development time. Compare this game with GTA V and Cyberpunk 2077 is a joke.

Although the game has disappointed me, I still recommend this game to everyone. I had lots of fun playing it. But it could've been so so much better :(
Posted January 3, 2021. Last edited January 3, 2021.
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1 person found this review helpful
109.1 hrs on record (68.9 hrs at review time)
deep lore, great dark atmosphere, amazing level & enemy designs, coolest bosses i've ever seen in video gaming, cinematic fights, challenging. lots of fun.
Posted November 10, 2018. Last edited December 6, 2018.
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1 person found this review helpful
2,357.3 hrs on record (1,335.8 hrs at review time)
Ruined my life please dont play this game.
Posted June 23, 2014.
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Showing 1-7 of 7 entries