2
Products
reviewed
58
Products
in account

Recent reviews by sgtShorty

Showing 1-2 of 2 entries
No one has rated this review as helpful yet
210.9 hrs on record (69.4 hrs at review time)
Early Access Review
Its time for me to get roasted..

People are constantly compaining about their fps being in the 20-30fps gap with a beast pc....
My personal PC has an:
Ryzen 7 1800x @at stock speeds and boost.
8GB DDR4 Kingston HyperX 2133Mhz (planning on upgrading to 16GB soon)
AMD RX 480 Asus Rog Strix OC 8GB
I run this game with moderate settings at 80-120FPS, drops to 60fps at the starting Hub....
And i'm not saying the game is perfect in anyway, considering it's still in early access there are bugs and problems that is normal to occur.
For instance my friend's rig is an i5-4460, 8GB DDR3 1600 and an GTX 660 - he plays the game at very low settings and hits 49-60FPS, even some times about 80-90FPS....... This is his first game, the second is another story. Buildings start loading very slowly, fps drops to 30-55FPS, and game starts crashing.... I managed to help him with most of the problems by tweaking his GPU settings but crashing still persists.

Now for what I think should be done to the game:
#1 Rework the Original map! There are a lot of buggy textures, too much foliage even when graphics are lowered(impacts performance on low to mid range pc's)

#2 Upgrade the server's Bandwith! (Starting a game there's too much rubber banding, No connection errors, picking up items is a bit too slow because of server response time and most of all 10/100 shots don't reggister on the server side.)

#3 This will sound stupid but... Disable the test servers.(This game is still in Early Access it doesn't need a test server considering that you are waisting server performance when actual testing can be done in the official server. This will help with the lag spikes, rubber banding, turning the plane in Michael Jackson and the problems dicribed in point #2.)

#4 Remove the draw call's for invisible texture, distance rendering should be limited to 1.5km of the player's view distance, piles of garbage shouldn't be detailed as much (They are taking up render calls) and most of all in the original map I have personaly noticed textures clipping that means there is another object with the same size hidden inside the original object that is constatly re-rendered by the gamer's pc ( IMPACTS PERFORMANCE GREATLY IF IT'S IN A BIG TOWN )

So for now those 4 steps are the only ones i have to give to the devs.

And now for the conclusion:

Should you buy the game?
Yes, if your pc meets the minimum requerments.
Posted December 9, 2017.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
46.2 hrs on record (20.7 hrs at review time)
Early Access Review
I've been a fan of Dungeon Defenders since it came out, and now there is a sequel, with ease I can say that this game is wonderfull, great job. I strongly recommend this game to anyone looking for something new and intresting to play.
Posted June 2, 2016.
Was this review helpful? Yes No Funny Award
Showing 1-2 of 2 entries