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Recent reviews by @swdydud on all

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2 people found this review helpful
1.1 hrs on record
Early Access Review
I seen a video on this like a year ago I think. Finally got it, and I couldn't recommend this game to anyone. The videos on it look cool, the art is really nice, and it feels like it has SO MUCH potential. However, the execution as it is, there is a lot to be desired. The gunplay isn't too bad, and feels good for the most part, but with how much the camera moves around while doing anything else makes it feel clunky at closer ranges and really far ranges. Mid range feels good though. My main issue is the movement. It's not very good. The idea of the movement is amazing, but this is where I feel the execution could be MUCH better. First of all, there isn't even a sprint button unless you're in this scan mode. Which could be fine, but your main method of movement is a dive that turns into a roll, and it's a fairly big movement. You can string this into other moves, but it feels like you have no control once you start. Your momentum doesnt allow you to turn tightly unless you do a slide with a different button, and I understand why, obviously you cant realistically turn your body mid dive and have the momentum start going the direction you turn without landing or kicking off something. And all of this could be fine, but the map design doesnt make it feel good, because there are so many tight hallways, corners, turns, and areas that just completely stop you in your tracks. You also bounce off of things you run into if you're diving/rolling, like an actual pinball. The movement just needs a lot of work and I feel like a sprint button or just faster base walking would be an immediate improvement, because say you do get some good movement going, then you run into a slight corner or bump the wall, you just start this slow ass basic walking animation that doesn't increase as you keep moving it also happens if you run out of your little stamina bar but that's honestly pretty rare, its just a slow ass walk in this super fast paced game. Or just allow physics to be broken a little bit, and allow the character models to keep some of their momentum while turning in the air. There's a shell called "Dragon" and it has a little jetpack that allows you to float above the ground if you activate it (it does other stuff too) and when youre moving with that your momentum does carry while turning and it feels so good. You can go around the tight corners at a pretty good pace and it feels like that should just be the way the turning works while youre diving and sliding. It really just feels like the maps and the movement were designed for two different games.

Editing the review to talk about the in game UI when you're running around as your character. See I've played a bunch of MMO's so I'm kind of used to having a cluttered UI, I just wish you could customize the position of things. Like instead of having my mini map be stuck in the top left, lemme move it to where ever I want on my screen, let me adjust the opacity, size, ♥♥♥♥ even colors of the dots, but do that with everything.
Posted January 24. Last edited January 24.
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4 people found this review helpful
2 people found this review funny
1
8.7 hrs on record
Bad game made by Bad Pixel. It's literally just Rust and DayZ had a mentally disabled child. The guns are weirdly unbalanced against armor. I mean how do I put two shots into A BOT at point blank range, then they just slowly aim their gun and pop me in the face. That is extremely stupid, and unrealistic. I get games make shotguns weaker than they already are but this game just makes them literal shells of foam against anyone with a piece of armor on. Plus being able to pay $10 more for more storage at traders is literal pay to win ♥♥♥♥. Selling virtual storage, can't wait to see what they sell next, maybe it'll be more shirt or vest slots on gear that already exists. Oh yeah, let's not forget that people can just run up and take all of your ♥♥♥♥ in vehicle storage, INSIDE A SAFE ZONE, and you can't do ♥♥♥♥ to them for it, besides hopefully follow them and kill them, UNLESS you build a lock for the car. How stupid is that? Every vehicle you find, doesn't have a pre-installed lock. What type of ♥♥♥♥ is that? In what world is my car not coming with locks so people can't just enter it and take it, or take my ♥♥♥♥ from it, IN A SAFE ZONE? I genuinely wouldn't be shocked if these dumbass mfs who made the game added a way to restrain people to rob them or hold them hostage, but forgot to disable it in a safe zone. Go ahead and think about what that would cause. This game is literally just a ♥♥♥♥♥♥ version of both Rust and DayZ. I played 5 hours and can only hope that Steam will give me the refund I requested just before editing this review.

EDIT: Game is still bad
Posted March 23, 2025. Last edited November 27, 2025.
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