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Recent reviews by Jamin Newstead

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No one has rated this review as helpful yet
21.1 hrs on record (0.9 hrs at review time)
Early Access Review
Awesome Tool. Intuitive 3D Model creation. The Registration for the launchpad for personal use is free too, as far as I know. There will be alot of hours spend, in this one.
Posted March 7, 2021.
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No one has rated this review as helpful yet
0.9 hrs on record
As I started the game I thought somthing like "Yeaa, it will be like The Lab Longbow! Let's do This!!". Than I put the first arrow on the bow and got disappointed. The Basic element, the bow, didn't feel natural at all. "Longbow" in the Lab was one of my favorites and they managed to bluid a bow that resembels pretty much a real bow. In Holopoint the point on the controller that holds the arrow feels off. I'm not able to shoot it like my real bow or like the bow in "The Lab". it is possible to do some tweaks in the game settings, so it feels a bit better, but it's far from feeling good.

Second, the models and animations are really bad. It's just ugly to see a proud Samurai move in a straight line, with strange posture from the balkony to the ground. And as he approaches you, you see that it is not a Samurai, it's some white knight guy wielding a japanese sword.

If you don't look to close, the game mechanic is great and it is fun to shoot the boxes and dodge the projectiles. But the essence of a bow and arrow game is the bow. If it's not great, it doesn't matter what you have to do, or what you have to shoot. It could be a great game, but right now, in my eyes, it is not and not worth the money.

Posted July 13, 2016.
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Showing 1-2 of 2 entries