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Recent reviews by The FrogHD

Showing 1-4 of 4 entries
No one has rated this review as helpful yet
0.0 hrs on record
It should be said I picked up this dlc for on sale alongside the main game and played it midway through my first playthrough. Because of that, my experience probably differs from those who returned to the game specifically for the DLC. For me, it didn’t feel like extra content it felt like a substantial side story woven naturally into Henry’s journey.

I should also admit I have a slight bias here. I absolutely love ecclesiastical architecture, grand cathedrals, quiet cloisters, candlelit monasteries and I’m a sucker for a good relic-hunting, catacombs-crawling mystery. So from the outset, this DLC was already playing to my tastes.

That said, I do understand some of the criticisms. It’s not a particularly long experience, and I was hoping for a slightly more expansive storyline with a few additional side quests. The monastery itself feels underutilised at times, and repeatedly sneaking past the same handful of guards can grow tiresome. Especially when Henry’s actions are ultimately in service of good. It wouldn’t have felt like too much of a stretch narratively for the abbot to grant him freer movement once his intentions were clear.

Where the DLC truly shines, however, is in its main story. The murder mystery angle is compelling, the slow unraveling of the plague’s origins keeps you invested, and the overlapping motivations of relic hunters, political intrigue, even the king’s medical records keeps you entertained throughout. The cutscene direction is particularly strong. One late-game moment in the cathedral, with lightning crashing and dramatic lighting illuminating Henry, genuinely stands out. The cinematography elevates the entire experience.

It’s worth noting this isn’t a combat-focused DLC, nor is it especially rewarding in terms of loot. You’ll walk away with a sword and perhaps a cleric’s outfit, but items aren’t really the draw here. If anything, that’s my biggest gripe, the material rewards feel minimal. This is a story-first DLC through and through.

All that said I appreciated how much Henry’s scholarship comes into play. Henry reads, forges documents, assists healers and when you contrast that with the illiterate, unskilled young man we met at the beginning of the first Kingdom Come, it becomes something quietly special. As a “final” DLC, it feels almost reflective, a subtle celebration of Henry’s growth from peasant boy to capable, educated man.

Overall, I’d recommend picking it up on sale. It may not justify full price for everyone, especially if you’re looking for combat or gear progression. But if you enjoy strong storytelling, historical atmosphere, and beautifully realised religious architecture wrapped in a tense mystery, it’s a genuinely worthwhile addition to Henry’s journey.
Posted March 1.
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No one has rated this review as helpful yet
91.7 hrs on record (38.5 hrs at review time)
Its Peak
Posted August 11, 2025.
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No one has rated this review as helpful yet
627.5 hrs on record (553.2 hrs at review time)
Hands down, Deep Rock Galactic is the best co-op game I’ve ever played.

The gameplay is tight, chaotic, and endlessly fun. The combat is punchy, the mission variety keeps things fresh, and the teamwork it encourages is top-tier. The music is phenomenal, thumping synths and ambient tracks that perfectly set the tone, whether you're chilling in the rig or knee-deep in bugs.

Every class is fun, unique, and vital. Gunner mows down bugs like a turret. Engineer is just the best, platform gang forever. Driller melts rock and “accidentally” blows up the Scout.. Speaking of Scout, he lights the place up, triggers every swarm, and falls in every hole.

Customisation is a blast. Want a dwarf with a majestic beard, goggles, and golden pickaxe? Done. Want your guns to feel tailored to your playstyle? Easy. Every upgrade and overclock feels earned. Every gun in the game feels distinct and satisfying, from chunky shotguns to the plasma cutter to the minigun. Each weapon plays differently, and once you start unlocking overclocks, the customisation really opens up. Overclocks aren’t just stat tweaks, they change how you play, and that keeps things fresh mission after mission.

But what really makes it stand out is the care. You can feel the love that went into this game in every detail; the fun animations, the dwarf interactions, the actually funny jokes at times, and the sheer amount of polish. The devs are amazing. They’ve continued to support the game with meaningful updates, new content, and a clear respect for their community without ever falling into predatory monetisation.

It’s chaotic, it’s heartfelt and it’s hilarious. Whether you’re clutching an extraction with one dwarf left standing, singing in the drop pod, or detonating C4 under an unsuspecting Scout, it’s always a good time.

For Karl! ROCK AND STONE!
Posted July 7, 2025.
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No one has rated this review as helpful yet
426.2 hrs on record (261.9 hrs at review time)
This game is amazing. As someone who loved Baldur’s Gate 3 and has played Dungeons & Dragons for years, Rogue Trader was a fantastic dive into a new setting and system. I only knew a little about Warhammer 40K going in, but this game made me fall in love with the universe. The gothic madness, the clashing factions, the sheer scale of everything; it pulls you in and doesn’t let go.

The characters are all incredible. Each one feels distinct, with rich backstories, strong dialogue, and meaningful roles in combat. I genuinely cared about my crew, and their interactions made every mission more engaging. The combat itself is excellent, tactical, punchy, and satisfying. The system is easy to learn but offers real depth once you dig in, and it rewards careful planning and bold plays alike.

The music deserves its own spotlight. Honestly, it’s one of the best parts of the entire experience. From haunting choral pieces to massive orchestral swells, it perfectly captures the grimdark tone of 40K. Even just walking through your ship or exploring a planet feels epic thanks to the soundtrack.

My only real complaint is the lack of voice acting after the intro. As someone who’s dyslexic, it made some parts harder to follow and a bit tiring to get through. If the game had the full cinematic presentation and constant voice work of something like BG3, I truly think it could have given it a serious run for its money.

Even still, Rogue Trader is bold, deep, and utterly engrossing. It’s a must-play for CRPG fans and a brilliant introduction to the Warhammer 40K universe.
Posted July 7, 2025. Last edited July 7, 2025.
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Showing 1-4 of 4 entries