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Recent reviews by Wulfric

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Showing 1-10 of 30 entries
2 people found this review helpful
16.6 hrs on record
Someone is finally making a game with similar combat, "Delivery Must Complete".
Posted October 13, 2025.
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1 person found this review helpful
17.4 hrs on record (1.2 hrs at review time)
Far more extensive than the first test, with some fairly good voice acting and gameplay that feels like a return to the vindictus of 15 years ago. The only problem I have with it is that they still haven't given us the original game's control scheme for Fiona, which allowed you to map guard and dodge to the same button...having to use an awkward key like Q to perform your primary ability is strange, though Fiona's dodge actually being functional makes this frustration exclusive to Fiona mains from the original game, and will probably just result in new players using controllers or replacing guard with the shield deflect.
Posted June 8, 2025.
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No one has rated this review as helpful yet
0.7 hrs on record
Its A, If you think its B you don't understand the question.
Posted May 4, 2025.
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No one has rated this review as helpful yet
1.7 hrs on record
Seems like if you ever wanted DaS2 + Bloodborne this is basically a dream game.
Sadly, not so much for me, and I far preferred Nexon's other attempt a single player game, Defying Fates.

My issue with this goes exactly to my issue with DaS2, something so irritating I actually almost closed the game after seeing it: inconsistency in boss's physics.
Now what I mean by this is that they selectively obey gravity and momentum. This was a major frustration with DaS2 because there was no natural way to fight an enemy, you weren't being skillchecked on your ability to perform the proper functions, but instead being asked to recall the exact timing of this particular enemy spinning on a dinnerplate and mid-swing changing the speed at which their massive metal weapon fell into your soft squishy body.
It isn't nearly that bad in Khazan, but I still see it, and that makes me wonder how much fun I can actually have with the full game.
The other problem I see with it, and the other concern I have is that the game has rules which it explains to you, but don't seem to actually mean anything. Several times I took massive hits from the yeti boss because dodging under his arm and towards his back caused him to spin like a top to hit me with his opposite limb, fine, but the second hit lands twice in quick succession, quick enough a third dodge is not possible. Recalling that the game informed me that a perfect dodge would result in extended iframes, I then assumed this meant that in order to dodge the second swing's second hit, you needed to perfect dodge...which I did, only to again throw away more than half of my health to getting docked by an ape so large Joe Rogan would ♥♥♥♥. I could not understand how you were meant to counter this until I accidentally dodged backwards on the second perfect dodge, instead of under, where I was suddenly clear.
The problem then becomes, why have iframes at all if bosses are going to require extremely specific dodge directions? Further, why am I, the player, required to dodge specifically forward, then specifically backwards, with "perfect" timing in order to avoid a hit, but the boss is permitted to rubber-band to me when he is about to miss? (You can see this most often in the fist slam and back/butt slam)
The biggest problem however, is that I find out after being frustrated about this that "oh, he's not really designed for dodging, you need to parry him" awesome, so that thing I haven't been doing because it never seemed particularly useful? That's how you ACTUALLY avoid those previously mentioned attacks.

Well hey, great, now I know, but there's just one problem - and that's the fact that I have avoided using block at all because the button mapping is hot garbage, and I really hope Nexon figures out before release of this and Defying Fates that we need to be able to remap the buttons, because they have proven with both that whatever gnarled claws their playtesters have, they don't operate the same way as the standard human hand, and putting a critical button on the friggin top bumper is absolutely psychotic.

Anyways, you're easily impressed so I'm sure you'll love this game.
Posted January 19, 2025.
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No one has rated this review as helpful yet
53.6 hrs on record (24.8 hrs at review time)
The amount of bugs in this game would be far more enraging if I didn't have friends like Uzboz the Maniac, his incoherent babbling and completely unhinged homicidal behavior really make me reflect on what I may look like when I get angry at video games.

To Golbaz the wanderer, I really am sorry for hitting the wrong button and kicking you out of my army, I am even more sorry for attempting to crush your will to force you back into my army, but accidentally decapitating you instead, It was especially painful to do after hearing your speech about the torment of the shame I put upon you...really, I am sorry.

To Tucloc, I honestly didn't know the uruk I sent you to kill was your blood brother, It wasn't until right before the fight I discovered this fact as you explained to him how much it hurt to follow my orders, I promise I did attempt to brand him as well, but because Mazbad the Feral decided to ambush me right then and there, I accidentally got him killed in the fray...you had every right to betray me, and you didn't, so I thank you.

And finally, to my dear Ungoth the Bard, thank you for all the wonderful tunes you sang to me as we did battle together, and I avenged your death by turning the uruk who killed you into a slobbering, piddling mess, he is now my most loyal (and disturbing) assassin.
Posted August 3, 2024. Last edited August 3, 2024.
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No one has rated this review as helpful yet
6.8 hrs on record
Great 3-5 dollar pickup and Just long enough to get its point across. It has an interesting detective system that is more about rewarding correct answers than punishing incorrect answers, which would probably work better in a game with harder puzzles to solve but hey, it will keep things moving if you arent very good at these games.
The main character is unlikable at first blush (looking like a backup dancer for lady gaga and talking like a guy who's auditioning to be a hard boiled detective in a community theatre play) but he ends up being something of a "heart of gold" type character that can grow on you, while everyone else is either bland, irritating, or dead.
The gameplay outside of the investigations is lacking, lots of interesting ideas, but execution leaves things to be desired. I really dreaded when demons were prowling about, but unfortunately the dread was less "I'm spooked" and more "I dont want to deal with this ♥♥♥♥"....which is a bit how the main character acts, so props for that I suppose. I will say though, it was really intense when the demons were after you in a few early segments, less so in late game where your "hide" options were so limited it felt like a particularly noisy game of carosel if you were ever spotted.

The story is, of course, what will make or break a detective game and this game does alright. Its not exactly revolutionary and it works out just about as you would expect, but I have to give them credit for fooling me twice into thinking they were being entirely too obvious with their killer/herring setup by adding an extra layer to the reveals. The ending is not really original in its concept (being very similar in its setup and payoff to a particular novelist's more well known works) but it does narrowly miss what could have been a quite generic murder mystery and opts to juke your expectations even after youve put together the biggest pieces of the puzzle.

Shame these guys closed, I think the concept could use a more refined sequel.
Posted July 21, 2024.
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No one has rated this review as helpful yet
20.0 hrs on record
Pros:
-Hunt down the asses
-Be Templar
-Restore order
-Black flag but better
-Snow is comfy
-Ship battles in blizzards are sick
-Hahaha these assassins think if they board my ship they win, but actually they just took away their biggest advantage (superior ship and firepower) and worked instead to their great disadvantage (my hatred of assassins and the desire to purge them all)
-I once had a glitch during a fort battle that caused my ship to capsize, I swam through freezing cold water, and reached shore with a tiny fraction of critical health left. I proceeded to remove every single croissant in that base with extreme prejudice and explosive firepower until the fort was mine 10/10
-Put on the Royal Irish Regiment uniform and take out hippie assassin bases
-The Kenway GOAT is back

Cons:
-You work with the british
-Your ship has a lame ass british flag on it
-You cant sink british AND assassin vessels
-You dont get to personally cripple achilles
-You have to play as an assassin for the first part
-He makes his own luck
-Cant beat up Connor
-Cant beat up Arno
-No DLC where oldman Shay just demolishes Connor and Arno
-The last mission was an oopsie
Posted July 18, 2024.
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2 people found this review helpful
7 people found this review funny
0.8 hrs on record
The mission:
"disarm unexploded ordinance"
The difficulty:
"Very easy"

The game:
Enemy spam, no ordinance to disarm, get knocked on ass, die, second life, die, 10 second load screen, try again, enemy spam, no ordinance to disarm, get knocked on ass, die, second life, die, 10 second load screen.

Yeah I'd love to like this but you cant just tell me to do something in a game and just uh...not put it in there. Or, as I suspect, hide it for some reason while I'm getting wave-after-wave of enemies on top of me, in an extremely low difficulty mission I'm supposed to be learning the game in.
In other words, this is a highly realistic american military simulator.
Posted May 20, 2024.
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1 person found this review helpful
1 person found this review funny
3.8 hrs on record (2.6 hrs at review time)
My force feedback wheel Finally feels right, DR and DR2.0 both work, but arent as helpful, after tweaking with the settings WRC actually lets me feel out the terrain.
That aside, its what you'd expect, after 2 hours I havent found anything that really stood out other than the new "rally school" option.
Posted April 28, 2024.
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No one has rated this review as helpful yet
1 person found this review funny
1.3 hrs on record
Runs like ass, ships fly like ass, dumb-ass EA launcher, and hearing women "oof" when a stormtrooper gets killed is cringe-ass.
Posted April 24, 2024.
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