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Recent reviews by Xedret

Showing 1-8 of 8 entries
2 people found this review helpful
63.8 hrs on record (36.7 hrs at review time)
This game is a 10/10, played it, cleared it, just a magnificent masterpiece. There were only 2 things that were extremely annoying, first the annoying mid-air diagonal attack, I refuse to get used to it, if it ain't broken don't fix it. Second, the last judge boss, that thing was almost as bad as Midir from DS3, that thing definitely had no QC whatsoever, that boss doesn't have my respect.

Even thought those 2 downsides, the game is a 10/10. Please don't nerf any of the bosses in future updates.
Posted September 8, 2025.
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5 people found this review helpful
27.2 hrs on record
The game starts a bit slow, but it gets really tedious, I was disappointed at the real last boss which was just the same thing all over again with "inflated difficulty" (Still beat the crap out of him, but it wasn't fun, it was just BS), just added almost unavoidable attacks that cover half the screen, I enjoy difficult games, but the difficulty just felt very artificial, no creativity whatsoever, like programmed by a 5 year old (if they could code). I really like the music tho.

Sadly, if you played Ender Lillies and expect something better than that, you will be disappointed.

* With a lot of pain and disappointment clicks [Post Review] *
Posted July 3, 2025.
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1 person found this review helpful
20.6 hrs on record (13.7 hrs at review time)
Early Access Review
This is a game with great potential, let me emphasize, extreme potential. But the controls and UI (although pretty) falls into redundant recursion. Devs please make "Q" open the ring menu AND RETURN TO THE DAMN MENU. I really loved this game and hate myself for giving it a thumbs down, but it is deserved... :(

* Hits post review REGRETFULLY *
Posted March 21, 2024.
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1 person found this review helpful
1 person found this review funny
66.8 hrs on record
My downvote is due to excessive repetitive and absurd tasks that you have to do in order to level up crafting skills as well as gathering materials from the wild. If part of the game main dynamics is forcing you to wait and waste time in real life then you are an evil developer... There is a special place in hell for you. Also, the limit on number of active quests is dumb AF, and the inventory space as well, player-bound items that cannot be stored al also a pain in the *ss, whoever the project manager is/was, I hope you switch professions.
Posted January 10, 2024.
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2 people found this review helpful
4.9 hrs on record
It's fun at first but at some point it feels poorly programmed