Broeder Swinkels
Cas
Netherlands
Currently Offline
Review Showcase
30 Hours played
Dread Delusion is a fantastic game, but certainly not for everyone. Here are the most notable points:

Gorgeous World
The game has an excellent aesthetic, with its PS1-esque artstyle, and vibrant colors. Its world is really interesting, and alien. Some compare it to Morrowind, but I feel it definitely has its own strengths, and is actually quite different.

Exploration
The most important part of the game has to be the incredibly rewarding exploration, and a lot of the mechanics play into this. It feels like every corner, nook and cranny is crammed with consumables, points of interests, and unique rewards that mostly require you to use one of your levelable skills. This means that especially in the early hours you'll find things that require a certain skill threshold you haven't achieved yet. This made me make a mental map of places to revisit at a later time, as well as creating specific goals to strive for. And best of all is that a lot of your "experience points" are the actual reward for the exploration, feeding into this loop of just going out there and seeing the world.

Lackluster Combat
Combat is one of the least impressive parts of the game (light/heavy attacks, bows, and some spells), but it is not the focus at all, and serves more as simple filler (although the enemy designs are cool). A lot of the combat can also be avoided, and most of the enemies can be easily avoided, so it might not bother you, but it is good to take note of this if you prefer a rpg with more engaging combat mechanics.

Sometimes Tedious
Keep in mind that the biggest aspect of Dread Delusion is wandering around. If you're not so sure anymore where you need to go for certain quests (there are no markers on your map or hud), this wandering can become a bit annoying, especially if you’ve already explored big parts of the map. The more you progress in the game, the more ways you can find to make traveling less tedious, and the atmospheric ambient music does help with your travels, but there were certainly stretches of time where I was aimlessly searching around for quest objectives.

Verdict
In conclusion Dread Delusion is an incredible game, that doesn’t do anything groundbreaking gameplay wise, and can sometimes be a bit tedious, but definitely makes up for it with its great atmosphere and style, and above all keeps feeding into your wanderlust. I had a great time with this game and would highly recommend it if you prefer exploration, and sightseeing over bloodpumping action.
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