Lord
=CROSSHAIR

cl_crosshair_drawoutline 1; cl_crosshair_outlinethickness 1;
cl_crosshaircolor 1; cl_crosshairdot 0;
cl_crosshairgap -2.5; cl_crosshairsize 0.7;
cl_crosshairstyle 4; cl_crosshairthickness 1

cl_crosshair_drawoutline 1; cl_crosshair_outlinethickness 1;
cl_crosshaircolor 1; cl_crosshairdot 0;
cl_crosshairgap -1; cl_crosshairsize 3;
cl_crosshairstyle 4; cl_crosshairthickness 1

cl_crosshair_drawoutline 1; cl_crosshair_outlinethickness 1;
cl_crosshaircolor 5; cl_crosshaircolor_b 255;
cl_crosshaircolor_g 255; cl_crosshaircolor_r 255;
cl_crosshairdot 0; cl_crosshairgap 0;
cl_crosshairsize 1.5; cl_crosshairstyle 4;
cl_crosshairthickness 0.5;

=RADAR

cl_radar_always_centered "0"; cl_radar_scale "0.33";
cl_hud_radar_scale "1"; cl_radar_icon_scale_min ".8";
cl_radar_rotate "1"; cl_radar_square_with_scoreboard "1";

=FAKE FLASH

bind "mouse4" "use weapon_knife;
use weapon_p250; use weapon_hkp2000;
use weapon_glock; use weapon_tec9;
use weapon_fiveseven; use weapon_deagle; drop";

=JUMPTHROW

bind space +jumpthrow;
alias +jumpthrow "+jump;
-attack"; alias -jumpthrow -jump;
sensitivity 1.2; bind mwheeldown +jump;

=CONTROLS

bindtoggle ctrl cl_righthand 0; bind "v" "slot8";
bind "ALT" "+lookatweapon"; bind c +duck;
bindtoggle k voice_enable;
bind mwheelup "r_cleardecals";


alias +knife slot3; cl_crosshair_sniper_width 2;
alias -knife lastinv; bind q +knife;
+graph; bind "x" "radio3"; net_graphproportionalfont 0;
bind "MOUSE5" "+voicerecord"; bind "f" "slot10";

=PRACTICE WORKSHOP

mp_freezetime 0; mp_roundtime 60;
mp_roundtime_defuse 60; mp_roundtime_hostage 60;
mp_maxmoney 99999; mp_startmoney 99999;
mp_buytime 9999; mp_buy_anywhere 1

sv_grenade_trajectory 1;
sv_grenade_trajectory_time 5;
sv_infinite_ammo 1;
mp_warmup_end; bind mouse5 "noclip"
=CROSSHAIR

cl_crosshair_drawoutline 1; cl_crosshair_outlinethickness 1;
cl_crosshaircolor 1; cl_crosshairdot 0;
cl_crosshairgap -2.5; cl_crosshairsize 0.7;
cl_crosshairstyle 4; cl_crosshairthickness 1

cl_crosshair_drawoutline 1; cl_crosshair_outlinethickness 1;
cl_crosshaircolor 1; cl_crosshairdot 0;
cl_crosshairgap -1; cl_crosshairsize 3;
cl_crosshairstyle 4; cl_crosshairthickness 1

cl_crosshair_drawoutline 1; cl_crosshair_outlinethickness 1;
cl_crosshaircolor 5; cl_crosshaircolor_b 255;
cl_crosshaircolor_g 255; cl_crosshaircolor_r 255;
cl_crosshairdot 0; cl_crosshairgap 0;
cl_crosshairsize 1.5; cl_crosshairstyle 4;
cl_crosshairthickness 0.5;

=RADAR

cl_radar_always_centered "0"; cl_radar_scale "0.33";
cl_hud_radar_scale "1"; cl_radar_icon_scale_min ".8";
cl_radar_rotate "1"; cl_radar_square_with_scoreboard "1";

=FAKE FLASH

bind "mouse4" "use weapon_knife;
use weapon_p250; use weapon_hkp2000;
use weapon_glock; use weapon_tec9;
use weapon_fiveseven; use weapon_deagle; drop";

=JUMPTHROW

bind space +jumpthrow;
alias +jumpthrow "+jump;
-attack"; alias -jumpthrow -jump;
sensitivity 1.2; bind mwheeldown +jump;

=CONTROLS

bindtoggle ctrl cl_righthand 0; bind "v" "slot8";
bind "ALT" "+lookatweapon"; bind c +duck;
bindtoggle k voice_enable;
bind mwheelup "r_cleardecals";


alias +knife slot3; cl_crosshair_sniper_width 2;
alias -knife lastinv; bind q +knife;
+graph; bind "x" "radio3"; net_graphproportionalfont 0;
bind "MOUSE5" "+voicerecord"; bind "f" "slot10";

=PRACTICE WORKSHOP

mp_freezetime 0; mp_roundtime 60;
mp_roundtime_defuse 60; mp_roundtime_hostage 60;
mp_maxmoney 99999; mp_startmoney 99999;
mp_buytime 9999; mp_buy_anywhere 1

sv_grenade_trajectory 1;
sv_grenade_trajectory_time 5;
sv_infinite_ammo 1;
mp_warmup_end; bind mouse5 "noclip"