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Tabletop Tower Defense

System-agnostic tower defense rules for tabletop gaming

This module is made for use with Mausritter. It may be adapted into other games.

Tabletop Tower Defense is a set of rules for running physical tower defense games. This can be a minigame in an ongoing campaign, or a one-shot standalone game.

The rules here are complete, yet flexible enough to be implemented in any system or setting. The game is played in phases with gameplay happening in rounds. The base is ideally represented by a physical tower of blocks, otherwise base damage can be tracked on paper.

You can use these rules as published, or use them as a system reference document (SRD) to create something new. The rules are purposefully stripped of any narrative elements so you can play this in any setting or context.

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You’re welcome to use and adapt these rules in any project of your own, even commercial ones. If you do, please provide attribution to Ten Acre Games and a link back to this page with the following text:

Tabletop Tower Defense rules by Ten Acre Games – tenacregames.com

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Also available from: Itch.io / DriveThruRPG

7 reviews for Tabletop Tower Defense

  1. Chubby Crow Games

  2. Possible Worlds Games

  3. vandokkenskypool

  4. pinpanar9

    good


  5. sunflower_wizard

  6. PotentNeurotoxin

  7. ysybusybear

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