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VBA-M | VisualBoyAdvance-M 2.2.0 Download

Visual Boy Advance M or VBA-M for short, is an improved fork of the original Game Boy Advance emulator and the latest official version (2.2.0). Simply download Visualboyadvance-m on your Windows PC and double click the application to launch. A detailed installation guide can be found here.

Features

  • It is compatible with GameBoy, GameBoy Color, and GameBoy Advance ROMs.
  • Joystick support.
  • Speed up key.
  • Autofire support.
  • Screen capture support.
  • It has Import or export functionality of native saved games from the other emulators.
  • It has full save state support.
  • It has super GameBoy and Super GameBoy 2 border and color palette support.
  • It has full-screen mode support.
  • Graphics filters to enhance display such as 2xSal, Super 2xSal, Super Eagle AdvanceMAME, Motion blur, and Pixelate.
  • GUI skinning support.
  • It newly added HQ3x/4x pixel filters and GameBoy linking over LAN and the internet.
  • GameBoy Printer emulator.
  • Real-time IPS patching.
  • It also allows recording the audio and video, which is only supported by VisualBoyAdvance and its versions.
  • It includes hacking and debugging tools like loggers, viewers, and editors.
  • It supports the GameShark, GameBoy Advance, and Code Breaker Advance cheat codes.

File Name

VisualBoyAdvance-M-Win

File Size

18.9 MB (64 Bit) | 26 MB (32 Bit)

Version

2.2.0

Developer

Platforms

Windows XP, 7, Vista, 8, 10 & 11

License

Freeware / GNU GPLv2

Download 64-Bit

MD5 Hash

227b83e480cd57ffb9657892f9caf5b4

Download 32-Bit

MD5 Hash

11599df614c97258848981f5a052df7e

Source Code

MD5 Hash

cf23db250f0fd7058f9904f72f03e874

Previous Versions

Latest Changelog

  • – Adjust throttle limit 450 -> 1000 [rkitover]
  • – Add dark mode support [andyvand]
  • – build: use vcpkg host pkgconf when cross compiling [rkitover]
  • – build: fix x64-mingw-static for MSYS2 CLANG64 [rkitover]
  • – Use external libwebp and use built pcre2 [andyvand]
  • – Revert beeping fix and fix again the previous way [andyvand]
  • – Fix save dialog [andyvand]
  • – build: inst host deps for bins only if not [rkitover]
  • – Fix MinGW FFMpeg [andyvand]
  • – Fix FFMPEG for macOS [andyvand]
  • – Fix libx265 build for macOS [andyvand]
  • – Fix MinGW compile with title of DX9 window [andyvand]
  • – Separate window for SDL direct3d9 with background input [andyvand]
  • – build: add x264+x265 for ffmpeg for macOS [rkitover]
  • – build: rm FindFFmpeg for distro ver, fix x264/x265 [rkitover]
  • – build: add option VCPKG_BINARY_PACKAGES [rkitover]
  • – build: always use pwsh vcpkg-list [rkitover]
  • – build: update vcpkg ports list, drop gettext [rkitover]
  • – Fix FAudio crash on Windows debug [andyvand]
  • – Fix FAudio crash on MSVC [andyvand]
  • – Fix Direct3D9 [andyvand]
  • – Update wxvbam.rc [andyvand]
  • – build: fix installing host build dep bin pkgs [rkitover]
  • – Make Sparkle framework optional [andyvand]
  • – Clean up WinSparkle code [andyvand]
  • – Update macOS Sparkle [andyvand]
  • – Check for kInputBufSize [andyvand]
  • – Update 7z_C to 2409 and update extractor [andyvand]
  • – Fix winsparkle dependency and update win32-deps to latest push [andyvand]
  • – Add option not to update vcpkg builds [andyvand]
  • – Fix auto updates [andyvand]
  • – build: avoid using VS vcpkg with elevation [rkitover]
  • – Add MinGW WinSparkle support [andyvand]
  • – build: minor improvements to the Mac builder [rkitover]
  • – Add alert sound on macOS fix [andyvand]
  • – Add x264 and x265 to ffmpeg [andyvand]
  • – build: make OpenAL-Soft optional again [rkitover]
  • – CoreAudio fix [andyvand]
  • – Fix SDL3 detection [andyvand]
  • – build: make some minor CMake improvements [rkitover]
  • – build: make some minor fixes to Mac builder [rkitover]
  • – Update versions on macOS build script [andyvand]
  • – Implement CoreAudio driver [andyvand]
  • – build: generalize linking openal-soft to libfmt [rkitover]
  • – Set directory path for generic file dialog [andyvand]
  • – ci: fix shell syntax for Ubuntu runner [rkitover]
  • – ci: add libsdl3-dev for Ubuntu runner [rkitover]
  • – Add MSVC secure library functions [andyvand]
  • – Add entitlements file for sandboxing [andyvand]
  • – Add option for generic file dialogs [andyvand]
  • – translations: transifex pull [rkitover]
  • – Update nixpkgs for SDL3 [andyvand]
  • – build: in installdeps for SUSE s/libSDL3/SDL3/ [rkitover]
  • – build: update installdeps to SDL3 [rkitover]
  • – Add MSVC 2022 libretro support [andyvand]
  • – Fix AVCodec deprecations and fix warnings [andyvand]
  • – Fix SFML deprecations and fix SFML warnings [andyvand]
  • – build: replace sdl2 vcpkg port with sdl3 [rkitover]
  • – build: default ENABLE_SDL3=ON in CMake [rkitover]
  • – BUILDER: Updated core.sh source packages required to build vba-m [zachbacon]
  • – Update to SDL3 APIs, fix bpps, add SDL audio/video, add Metal video, fix Quartz drawing [andyvand]
  • – build: fix link error on MSVC for SFML port [andyvand]
  • – build: make minor improvements to the Mac builder [rkitover]
  • – build: lower bundled SFML C++17 to C++14 [rkitover]
  • – build: bundle SFML 3.x sys/network in third_party [rkitover]
  • – build: support building ARM64 binary for Mac [rkitover]
  • – Enable Hide Status Bar in UI Settings for macOS [rkitover]
  • – core.sh Switched to github source for nasm [zachbacon]
  • – initialize sound_buffer_len_ to silence a warning. [danialhorton]
  • – build: find_package(nanosvg) w/ vcpkg [rkitover]
  • – [FAudio]Correct the behavior of device_changed check [danialhorton]
  • – build: add libtiff to Nix derivation [rkitover]
  • – build: add libtiff to brews on macOS [rkitover]
  • – build: capitalize ARCH_NAME in CMake [rkitover]
  • – build: s/-Ofast/-O3 -ffast-math/ [rkitover]
  • – translations: remove dup Chinese translations [rkitover]
  • – build: update Link SFML usage to SFML 3.x APIs [rkitover]
  • – [Input] Process key down event for some controls [steelskin]
  • – Mark wxEVT_KEY_DOWN as processed in wxvbamApp (#1424) [Steelskin]
  • – Reallocate GBA ROM to the new size(#1422) [danialhorton]
  • – [Sound] Set volume on game startup (#1410) [Steelskin]
  • – build: update default.nix [rkitover]
  • – build: update installdeps for OpenSUSE [rkitover]
  • – build: add cmake var and cpp macro for XP builds [rkitover]
  • – build: set arch to pentium3 not -mmx for XP builds [rkitover]
  • – Set developer id/component type in metainfo.xml [116445585+PunkPangolin]
  • – build: link avrt for OpenAL on WIN32 [rkitover]
  • – build: initialize GTest submodule in CMake [rkitover]
  • – [gtest] Use googletest as a submodule (#1373) [Steelskin]
  • – [GB] Add support for per-game overrides (#1370) [Steelskin]
  • – [Input] Reset keyboard tracking on focus loss (#1357) [Steelskin]
  • – build: rename dependencies submodule -> win32-deps [rkitover]
  • – build: update harfbuzz for macOS builder [rkitover]
  • – Ignore illegal opcodes used by Wii U VC (#1351) [Steelskin]
  • – Disable open menu tracking outside of Windows (#1350) [Steelskin]
  • – [dialogs] Display all controls in AccelConfig on Mac (#1349) [Steelskin]
  • – build: fix linking FAudio statically on MINGW [rkitover]
  • – [GB] Properly set OPRI on startup [steelskin]
  • – build: do not use debug libs for RelWithDebInfo [rkitover]
  • – build: fix linking non-debug pcre for debug wx [rkitover]