đź”’ EXCLUSIVE: Accolades - Complete Album!

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Accolades

Exhibits/Awards

2020

  • MAGFest Official Select 2020

2019

  • Whaaat!? 2019 Official Select
  • Come Out & Play 2019 Official Select
  • PRESS START Los Angeles Showcase Select 2019
  • MAGWest Official Select 2019
  • Indie Prize USA Official Select 2019
  • Bit Bash Chicago Official Select 2019
  • IGF Nuovo Nominee 2019
  • MAGFest Official Select 2019

2018

2017

2016

2015

  • Jury Select in the 19th Japan Media Arts Festival
  • Bronze at Serious Play 2015
  • Exhibited at E3 2015
  • Official Select at Games+Learning+Society 11
  • Official Select at DIGRA Blank Arcade 2015
  • Official Select at Tokyo Game Show Indie Area 2015
  • Official Select at Come Out & Play 2015
  • Special Select at IndieCade 2015
  • Official Select at Different Games 2015
  • Official Select at GameJolt GDC Booth 2015

2014

  • Silver Medal at Serious Play Conference 2014
  • Most Meaningful Game at Meaningful Play 2014
  • Best Spectacle at Come Out & Play 2014
  • Game of the Year 2014 by AIMS Game Center
  • Best Digital Game 2014 by AIMS Game Center
  • Displayed at the Miami of Ohio University Art Museum 2013 – 2014
  • Official Select at Come Out & Play Festival, San Francisco 2014
  • Official Select at Games+Learning+Society 11
  • Official Select at Meaningful Play 2014
  • Displayed at Miami of Ohio’s Digital Expo 2014
  • Displayed at the Ohio Game Developer Expo 2014
  • Official Select at the Smithsonian Pop-up Arcade 2014
  • Official Select at Digra Blank Arcade 2014
  • Official Select at Different Games 2014
  • Official Select at EGX Leftfield Collection 2014
  • Special Select at IndieCade 2014
  • Official Select at Different Games 2014

2013

  • Silver Medal at Serious Play 2013
  • Official Select at Artscape 2013
  • Official Select at Different Games 2013
  • Official Select at Games+Learning+Society 9.0

2012

  • Official Select at Meaningful Play Conference 2012

Podium Presentations/Lectures

  • Tired of Fun? at Whaaat!?, Boulder, Colorado 2019
  • Make it Personal: Are We Designing Empathetic Games? Panel at IndieCade, LA, 2018
  • The Fun is Over, It’s Time to Get Serious About Games at A MAZE. / Berlin, Berlin, Germany 2018
  • The Horror of Porn, opening talk at Heartbeat Symposium, Byron Bay, New South Wales, Australia 2017
  • 10 Lessons from Making 100 Games in 5 Years at IndieCade, LA 2017
  • Making Video Games with Little Coding panel moderator at Escape Velocity, DC 2017
  • Storytelling in Different Media panel at Escape Velocity, DC 2017
  • Alternative Sports and Gaming at Escape Velocity, DC 2017
  • How Every Game Display is an Installation at IndieCade, LA 2016
  • Game Design Adaptation Strategies for Literary and Classical Texts at DIGRA/FDG, Dundee Scotland 2016
  • Metafiction in Videogames at Different Games Conference, NYC 2016
  • Existence.Identity.Games at Medicine Meets Virtual Reality Conference, LA 2016
  • Games for Yourself and Others at Miami University, Oxford as invited speaker, Ohio 2016
  • Metafiction in Videogames at Games Learning Society Conference, Madison, WI 2015
  • Making 100 Games in 5 Years: A Development Marathon of Sprints at Games Learning Society Conference, Madison, WI 2015
  • Music Video(games) at Different Games Conference, NYC 2015

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