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Booklordofthedings
Hello im Booklordofthedings and I primarily do game-tool- and game- development in my free time.
For this I primarily use the Beef programming language, though I do know know and can use quite a few other language to some degree.
Most of my finished games are game jam projects, since im bad at actually finishing alot of my larger stuff.
Stuff im particularly proud of :
- Slime Slammer Action arcade game made for the GMTK2021 jam
- TheaterGui A gui library made for my own engine, using raylib as a renderer
The robot is out of control. Use Floppy disks to manipulate him.
Puzzle
A short 2D platformer with puzzle elements made for GMTK 2024
Platformer
Play in browser




