⚡ NEW: Text mapper - Collection

Text Mapper

Submit your text description of the map.

Add (or remove if negative) rows or columns:

See the documentation for an explanation of what these parameters do.


Random generates map data based on Erin D. Smale's Hex-Based Campaign Design (Part 1, Part 2). You can also generate a random map with no background colors. Click the submit button to generate the map itself. Or just keep reloading this link. You'll find the map description in a comment within the SVG file.

Width:
Height:


Alpine generates map data based on Alex Schroeder's algorithm that's trying to recreate a medieval Swiss landscape, with no info to back it up, whatsoever. See it documented. Click the submit button to generate the map itself. Or just keep reloading this link, or try this this more interactive page. You'll find the map description in a comment within the SVG file.

Width: Bottom: Peaks: Bumps:
Height: Steepness: Peak: Bump:
Arid: Desert: Min. peak:

See the documentation for an explanation of what these parameters do.


Gridmapper generates dungeon map data based on geomorph sketches by Robin Green. Or just keep reloading one of these links: 5 rooms, 10 rooms, 20 rooms. Each map contains an “Edit in Gridmapper” link which will open the same map in the Gridmapper web app itself.

Rooms:


Apocalypse generates a post-apocalyptic map. Reload for lots of post-apocalyptic maps. You'll find the map description in a comment within the SVG file.

Width: Height:
Region Size: Settlement Chance:


Traveller generates a star map. Reload for lots of random star maps. You'll find the map description in a comment within the SVG file.

Width:
Height:


Folkesten generates a 10×10 map based on Andreas Folkesten's blog post, Hexmap Terrain Generator. Or just keep reloading this link.


Solo generates a map based on a semi-random walk by a party through the wilderness, exploring as it goes. Or just keep reloading this link.

Rows:
Columns:


Ideas and work in progress…

Island generates a hotspot-inspired island chain. Reload Hex Island or Square Island for lots of random islands. You'll find the map description in a comment within the SVG file.

Archipelago is an experimenting with alternative hex heights. Reload Hex Archipelago or Square Archipelago for lots of random archipelagos. You'll find the map description in a comment within the SVG file.


Text MapperHelpGitAlex Schroeder