Hello,
just wanted to ask: if i have fbx (unity standard) or gltf objects I cannot import them into the tool, right?
Thank you!
Gltf is supported, not fbx.
Are there any plans for fbx?
I think FBX is proprietary or something. I could be wrong though.
Godot 4.3 onwards supports loading FBX files using the open source ufbx library. This functionality is also available in export templates; see Runtime file loading and saving in the documentation.
FBX will be supported in 1.5.
Thank you very much