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Outrider Creative

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A member registered Jun 10, 2022 · View creator page →

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Hi there! Please send an email to ryan@outridercreative.com and I'll send it to you. Where did you access the digital files? I have a lot of different portals to send the update to so I want to make sure I get the files where they need to be. Thanks for the support!

Yes! It was just sent out via backerkit, so you should have an email from them notifiying you that a new download is available. Also if you can track down your backerkit survey link your downloads are available there! 

Thanks so much for sharing! This is such a great supplement for exactly this kind of thing. 

Thanks for the support! Send me an email at ryan@outridercreative.com and I'll get you a download code.

The intent is that you consume a meal of food when picnicking and resting. Although I know a lot of folks are used to a "1 ration of food per day" convention and it doesn't make too much of a difference.

That’s great to hear! Thanks for the comment! 

I usually run it in 2.5-3 hours.

Gorgeous!

Wow that's awesome! Sounds like a blast! Thanks for sharing.

Hey! Glad you like it! You can offer a translation only if you offer it for free and you credit me like you mentioned. 

This is a whole lot of game on one page! Love the writing, the terminology and the tweaks to familiar mechanics to make it feel so WITCHY.

Thanks so much! For cursed items I like to have the environment telegraph the curse. If the party pays attention at all and talks to  Bones and/or Fang they should have a good idea that the dagger is cursed. Also as soon as they interact with this particular dagger, Lorelei is gonna start speaking to them. 🧜‍♀️

Hey thanks! Glad you like it!

Interesting thought about the map. Not a lot of room for interconnectivity in a small space, but there’s  a couple decision points that proved interesting when playing through. Going up through the hole in the ceiling and taking advantage of the loop in the map let my players plan an ambush which is what I was hoping  the map would facilitate! There’s also a decision point in the watery cavern which allows you to go directly to Fang’s workshop. 

It’s an honor, truly, 

YOU'RE incredible. 

Thanks! I had so much fun going full-on angsty high school goblin with it!

Wow! Thank you so very much

Thanks so much! If I had more space I'd love to flesh out the different players a bit more.

Thanks, I appreciate it! 

Thanks so much! 

Gotta love the Hodag!  Awesome creepy forest adventure. So much stuff to play with. 

Fantastic! 

Hi! Please send me an email at outriderdesign@gmail.com so I can get you a download code.  I provide copies free of charge to educators, community groups, librarians, etc. 

Yes! I wanted to put it out  here first to make sure no issues came up with the files, but I will be rolling it out to backerkit, drive thru, retailers, and everywhere else over the next few days. 

Wow, thanks so much. 

Of course! Please send an email to outriderdesign@gmail.com with a pic of your book and I'll get you a download code. Thanks for your support!

Wow. These are so lovely! I'm inspired. 

Yep! Princesses test GRACE to defend. Monsters only roll to SAVE when a special ability or spell indicates they do. 

Thank you so much!

Saves are used if a magic spell or special ability calls for it. For instance the Elemental Connection special ability "Blast" deals [SUM] damage or half on a successful save. So if a player uses this ability against a monster, the GM will roll a d20 on behalf of the monster. If they get the monsters' save value or below the monster only takes half damage.

 If you have more questions on P&P and how to play or run TTRPGs, the Perils & Princesses discord is full of helpful people and I'm in there all the time answering questions and just chatting! https://discord.gg/ChtGzqUyzX

Oh wow this is fun!  amazing work. 

What an amazing lineup you have there! 

Thanks! I'd love to hear how it goes. 

Hey, thanks so much! Happy to share this one. Have fun!

Wow thanks so much! 

Thanks so much for this comment! Getting those simple OSR(NSR) style rules to work in a more whimsical way was precisely one of my goals with this game. Cheers to whimsy. 

Thanks for your support! The character sheet has mostly mechanically relevant items to keep the info more streamlined. I think an alternate version with spaces for personality appearance and clothes and other role-play and character tools is a good idea!

I seriously appreciate it! Comments like these mean a lot. I hope you have a ton of fun. 

We'll get you a code right away! 

Hey Benji! Sure thing. I'll send you an email shortly.