I don't know if I'm saying this right but this mod is just, utterly outstanding, I love the abstract/psychedelic visuals on display, the designs are great (I especially like Simon's design) & the sounds make mixing this mod a downright phenomenal, beautiful & atmospheric experience. my only suggestion is to lower vineria/clukr's volume & to add a slower bass polo because gray doesn't exactly fit in well when using slower characters imo. but otherwise this mod has to be in my top 5 favorite sprunki fan-mods of all time.
For some reason, the mod isn't in fullscreen on this page. The downloadable version (without the extras) is in proper fullscreen, though.
The extras don't play their sounds unless a main character is placed down. Unlike with other mods with these kinds of issues, though, they could still play their sound even when said main character was removed. Any other extra characters placed down while another playing plays their sound, too!
EDIT: For the latter, it's because the code for the polos doesn't include the extra characters, which is why they don't play their sounds at first. While it's still true that the code for the polos does not include the extra characters, fixing said code still doesn't allow the extras to play their sound in the first place.
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I don't know if I'm saying this right but this mod is just, utterly outstanding, I love the abstract/psychedelic visuals on display, the designs are great (I especially like Simon's design) & the sounds make mixing this mod a downright phenomenal, beautiful & atmospheric experience. my only suggestion is to lower vineria/clukr's volume & to add a slower bass polo because gray doesn't exactly fit in well when using slower characters imo. but otherwise this mod has to be in my top 5 favorite sprunki fan-mods of all time.
thank you man
sorry for an ad, but its finish, https://marioswitcherman.itch.io/incredibox-sprunki-anniversary
A couple of issues I have...
EDIT:
For the latter, it's because the code for the polos doesn't include the extra characters, which is why they don't play their sounds at first.While it's still true that the code for the polos does not include the extra characters, fixing said code still doesn't allow the extras to play their sound in the first place.fixed the fullscreen bug but idk how to fix the other things lol
no the polo code has the characters, it's the loop controller that doesn't have the extra characters
Oh, that's useful!
entire mod is based off this music video: see you no more
Creepypasta moment
actually it's based off a dreamcore x breakcore song named see you to no morre
So calm
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