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#NVJOB Nicholas Veselov
Nicholas Veselov Unity Developer
Николай Веселов Unity Разработчик Санкт-Петербург
#NVJOB Nicholas Veselov
Independent software and assets developer.
I became interested in electrical engineering and programming since childhood.
Since 2005 I have been working in the IT field.
Nicholas Veselov Unity Developer
Николай Веселов Unity Разработчик Санкт-Петербург
A brave crew aboard the vessel Sinternai embarks on a perilous mission...
Action
#NVJOB Water Shaders V2.x are fast and easy water shaders running on mobile and desktop platforms.
Is a fast and easy shader for the sky and horizon, working on mobile and desktop platforms.
STC8 Toon is an advanced, very fast toon shader for SpeedTree 8.
#NVJOB Simple Boids (Flocks of Birds, Fish and Insects) v1.1. Flocking Simulation. Free Unity Asset.
#NVJOB Simple Boids is a simulation of the behavior of flocks of birds and fish.
#NVJOB Simple Boids is a simulation of the behavior of flocks of birds and fish.
This is an extended version of the STC8 shader.
This is a shader for SpeedTree version 8.x for Unity.
Techno Demo. This is a shader for SpeedTree version 8.x for Unity.
This is a shader for SpeedTree version 7.x for Unity.
Techno Demo. This is a shader for SpeedTree version 7.x for Unity.
#NVJOB Name Generator is a class with a built-in base.
This is a simple Slender model.
Displays average, minimum and maximum fps.
Displays average, minimum and maximum fps.
This is a small set for UI effects.
This is a set of shaders for 2D games and UI.
The prototype of the game is open source.
Survival
The prototype of the game is open source.
Survival
Play in browser
This is a complicated game for one hand, which does not take much time.
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