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RaygueLike 2025
Open development of the r/roguelikedev 2025 complete tutorial
Controls
WASD / QEZC - movement / diagonals
R - rest/skip turn
1-10 - use items in inventory
F- interact/pick up items
Mouse click - move to tile
Space - Overhead view
Mouse wheel - zoom camera
M - Minimap
Debug commands
Shift-K - FoV debug tiles
Shift-P - Debug pathfinding
Shift-I - Debug behavior trees
Cheat commands
Shift-J - Full visibility hack (all enemies will chase you now!)
Shift-N - Explore entire map
Shift-U - Add 250XP to player
Credits
https://sethbb.itch.io/32rogues for the sprites
https://kaylousberg.itch.io/block-bits for the tiles
| Status | In development |
| Platforms | HTML5, Windows, macOS, Linux |
| Author | sirdorius |
| Genre | Strategy |
| Made with | raylib |
| Tags | No AI, Open Source, Roguelike, sourcecode, Turn-based |
| Links | Source code |
Download
Development log
- Week 7 progressSep 02, 2025
- Week 6 progressAug 26, 2025
- Week 5 progressAug 19, 2025
- Week 4 progressAug 12, 2025
- Week 3 progressAug 03, 2025
- Week 2 progressJul 28, 2025
- Turn and action resolution - ECS styleJul 25, 2025
- Week 1 progressJul 21, 2025





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