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Establishing a new station on the first day of the game:
Guerrilla warfare in Iran, in a small battle Azeri militia defeated larger governmental forces:
Chinese Civil War progressing in the middle of 1946, while player chooses specialization in guerrilla warfare, which soon will allow them to establish new paramilitary organizations:
Rare piece of alternate history happened in this campaign: Newfoundland joined the USA.
Pacifist politician won presidential election in France...
...which enabled painless unification of the greater Vietnam. In the aftermath, Vietnamese intelligence community thrived, as can be seen for instance from the roster of spies.
However, there are more influential actors in France than just president - and just mere months later, France decided to retake Vietnam by force.
French forces quickly overwhelmed the country. However, this is not always game over in Espiocracy: given favorable circumstances (such as jungles or antagonized population), intelligence community can go underground and immediately begin insurgency.
And here's a hint at underground gameplay and ongoing insurgency:

