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We have decided to abandon linear levels in favor of a conditionally open world in which you can move in any direction to explore the game world. In addition, we plan to add some metroidvania elements to the game. We have noticed that many players like to explore the game and find various mysterious places. In this way, we hope to make the game deeper and diversify the endless action with additional activities and calm locations.
What's new?
What's new in 1.3.0
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