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Hi folks, especially those recently joining us for the Steam Next Fest! Hope everyone is finding new titles and fun demos to try out!

Greetings from Puzzle Spy International HQ! We’ve been busy putting the finishing touches on the last puzzle you get to solve in the game. We had been stuck on exactly how to make it work for a while but a change of perspective and approach made it come together really nicely. We’ve had people playtest it on paper but this week will be our first live playtest of the coded up version and we’re excited to see how that goes. Meanwhile, I (Mike) have been producing a bunch of background art for the big scenes at the end of the game to make sure that the final locale is really interesting and rewarding.
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