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我们想玩到好玩的游戏=v=,社群人员主要组成为:游戏爱好者、游戏解说、策划等游戏行业从业者,ACG二创作者,原创作者,画师妈妈,乐师,TRPG玩家,GM等。
您对您的游戏有信心,请将您的游戏通过鉴赏家牵线提供给我们,我们感兴趣的社群人员游玩后进行评测,也欢迎您赞助我们,可接受的报价是30元一篇,其中25元支付给作者,5元用于社群日常活动。
主动邀请制:晚间晨风采用的是主动邀请制,这意味着只有那些对游戏有热情、愿意参与社区活动的人才会被邀请加入,机制保证了社群成员的质量与氛围。
游戏攻略组:社群中有名为晨风攻略组(MWKDG)的团队,由群内所有成员组成,具备评测权限。他们负责编写游戏攻略和评测,为玩家提供主观游戏信息。
There could be an expansion or late game mode, where you play as the paranoid Leader.
You pass directives to remove rising threats — but in doing so, you become a prisoner of power.
(Also, military conflicts could be added to increase tension and political pressure.)
Thank you for your attention and for creating such a thought-provoking series!
(Sent from my husband’s account)
I'm a big fan of the Beholder series and came up with an idea fitting today's world.
Concept:
The year is '22. The first Leader is dying. You play as a party official trying to eliminate rivals, appoint loyal people, and become the new Leader. It's a ruthless political game of backstabbing and manipulation.
Gameplay:
Pick a character (Trotsky / Stalin / etc) or not.
Rivals disappear from photos when eliminated. Surveillance mechanics, but now it's about becoming the regime.