too many changes from Crysis 1 to Crysis 2 that adversely affect playability for me.
- running with energy is no longer truly superhuman level of comically fast (why even be a protag in a super suit if you're going to take that away?)
- why take away the delta difficulty? it was such a good idea from the first game. meaningless removal of a difficulty that has what it takes to have been a staple for the series.
- this game still runs like ♥♥♥♥
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