Mini A
Something
I'm just an entity.


Happier-


🦀Crabs are the supreme animal, the apex of evolution.🦀


My name online is usually "Mini A"
Mini A stands for "Mini Asriel"



Don't know why you're here.
There's not much to say about me, so I guess have fun looking around.





ؚؚؚؚؚؚؚؚؚؚؚؚMini
Mini Asriel ⎝❤⎠
  Mini  


I'm just an entity.


Happier-


🦀Crabs are the supreme animal, the apex of evolution.🦀


My name online is usually "Mini A"
Mini A stands for "Mini Asriel"



Don't know why you're here.
There's not much to say about me, so I guess have fun looking around.





ؚؚؚؚؚؚؚؚؚؚؚؚMini
Mini Asriel ⎝❤⎠
  Mini  


Currently Online
Review Showcase
857 Hours played
This game has and still will be a wild ride for me.
I love this game to death, and it will always be my favorite fighting game.
Seeing the game grow and die was quite an experience, along with the little peaks of activity the game would have years after when all the veteran players would get on.

I do miss this game dearly, and I do hope that the effort of the members of the community *cough* Placebo *cough* pay off and bring back the game to at least a fragment of what it was.

This game seemed basic on the outside, yet when you played it you would get destroyed almost instantly and it was a shock at first. Then you would watch, see what people did, try to copy it and then fail.
You would fail and fail again until you got so mad that you might ragequit, and many did.
However there were the people that would push on and try to learn how to play.
You would try to learn many techs such as Guard slips, Juggling, Jump Canceling, JLRs, etc.

And then you would finally pull them off. You would have done what you thought was impossible prior to this moment.
And that feeling was amazing.

You would become better, improve and grow, along with the community.

But then the devs announced that they would leave the game and everything stared to fall apart.