This game has taken a bold path, it feels like my favorite parts of a good MMO and a good Survival game met for drinks started dating then got married and now had a baby. This baby is now breaking into the world of gaming and I believe it's going to leave it's mark.

The skill trees are detailed and expansive enough to customize in many different ways but still elegantly simple enough to be intuitive. It feels like you can make your own build and have fun without needing an optimized guide. The graphics are great, the game runs very smoothly and the story so far is awesome. Survival and combat gameplay tropes are all present in the best way. It feels like a breathing open world while still guiding you through the different zones and progress tiers. Multiplayer gameplay and guild base building is fun and it doesn't trip over itself. There is a good amount of cohesion to playing with friends.

My only concern is the servers filled up real fast and my group of friends is now divided between different Sietches. While the game does allow you to travel to a friend's Sietch, it is a lot more fun to be able to play together from the beginning. I'm hoping they open up more server capacity or new servers and let us transfer there to be able to have the same home Sietch.

As long as the developers are supported and allowed to iterate on this concept, I can see this game being top tier for years to come. One can say that they should be fearless...

“I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me. And when it has gone past I will turn the inner eye to see its path. Where the fear has gone there will be nothing. Only I will remain.”
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