SirGreenman
Aidan Sanders
Director of Refuge Studios, working on Volumetric Graphics! :ghlol:
Most people have had the same question, which has lead me to research and develop Volumetric Graphics, could video games be as realistic as real-life?


Director of Refuge Studios, working on Volumetric Graphics! :ghlol:
Most people have had the same question, which has lead me to research and develop Volumetric Graphics, could video games be as realistic as real-life?


Currently Offline
Artwork Showcase
VoxelBox Showcase
My Personal and Business Info
General Information
Hello, you've found my steam profile. I'm the Director of Refuge Studios.
If your reading this, you might have seen my Steam Bio, and had the same thought about computer graphics.

Your curious about Volumetric Graphics and you want to know what the big deal is!
Volumetric rendering is the next frontier in real-time graphics, breaking free from traditional polygon-based rendering, we use "3D Pixels" also known as "Voxels" instead of Polygons, this means every Pixel can be manipulated!

So how realistic can it get?
Our approach to Volumetric Graphics are scalable similar to how you have a low, high, very high option in your game settings, well in this case you have a slider that could be as high as possible but would be limited by your computer's memory.

Refuge Studios YouTube
Refuge Studios Instagram [www.instagram.com]

Personal Information
You won't be getting my bank account, but if you've got something to discuss my email is: [email protected] that's the best way to get in contact with me. Another great way is to pass a message along to Auber

Why did I pick innovating with computer graphics?
I enjoy the challenge, the journey, and the connections. I've always been a computer wiz and having fully interactive and realistic computer graphics has always been a dream for me, and many people.

My LinkedIn [au.linkedin.com]

Favorite Group
Refuge Studios - Public Group
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badpiggies Jun 29, 2025 @ 8:25am 
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