Dafini
Sydney, New South Wales, Australia
Hello, I am Dafini, I am a freelancing developer, and I make and mod Games to a very bizarre degree!

I have a passion for games, and I have also learned people have a passion for strange, strange things. Sometimes the stuff I make!
When I am back from AX I will post links to my, uh, schedule. incase people wanted to peer in at times.
I make strange things on a weekly basis, even if it isnt on the workshop! Always happy to share

My Bio starts here:

3D Games Design Generalist, and Featured Games Modder, and a chunk of Rapid Prototyper for Games.
I enjoy doing what I do with games design, a lot, and possibly a weird amount.

Trained at AIE including the 3rd year of Incubator.

Used a slew of games engines such as:
Source
Unity3D
UDK
CryEngine
Oblivion and Skyrim's Gamebryo Variants

I do 3D Modeling, Rigging, Animating, Lighting, through to Texturing.
I have also been called a Jack of all Trades, and a very technical artist toward Games Engines and their usage. Able to do very basic code with C++, Actionscript, Sourcepawn, and also commonly using flow-graph editors for programming and otherwise.
Heavily aquainted with the following programs and their addons:
Maya LT
Adobe CC (After Effects, Photoshop)
Unity3D + Pro
Substance Designer 3
Bitman2Material
3D-Coat

I play around with modding certain games, letting my mind draw out strange things that people enjoy heavily. Been featured in places like Gamespot, Rock Paper Shotgun, Destructoid, and also Kotaku.
3D is my playground for my mind
Hello, I am Dafini, I am a freelancing developer, and I make and mod Games to a very bizarre degree!

I have a passion for games, and I have also learned people have a passion for strange, strange things. Sometimes the stuff I make!
When I am back from AX I will post links to my, uh, schedule. incase people wanted to peer in at times.
I make strange things on a weekly basis, even if it isnt on the workshop! Always happy to share

My Bio starts here:

3D Games Design Generalist, and Featured Games Modder, and a chunk of Rapid Prototyper for Games.
I enjoy doing what I do with games design, a lot, and possibly a weird amount.

Trained at AIE including the 3rd year of Incubator.

Used a slew of games engines such as:
Source
Unity3D
UDK
CryEngine
Oblivion and Skyrim's Gamebryo Variants

I do 3D Modeling, Rigging, Animating, Lighting, through to Texturing.
I have also been called a Jack of all Trades, and a very technical artist toward Games Engines and their usage. Able to do very basic code with C++, Actionscript, Sourcepawn, and also commonly using flow-graph editors for programming and otherwise.
Heavily aquainted with the following programs and their addons:
Maya LT
Adobe CC (After Effects, Photoshop)
Unity3D + Pro
Substance Designer 3
Bitman2Material
3D-Coat

I play around with modding certain games, letting my mind draw out strange things that people enjoy heavily. Been featured in places like Gamespot, Rock Paper Shotgun, Destructoid, and also Kotaku.
3D is my playground for my mind
Currently Offline
Workshop Showcase
A new race available to be played, the Heavy from Team Fortress 2 The model and textures are Credit to Valve(team) The rest is my doing I also must say, doing a Suplex move to someone as the Heavy got me into a laughing fit. Should also add... with this cl
Workshop Showcase