While Blue Shift was maybe more my speed, I can't deny how special this expansion feels. It introduces so many elements to Half-Life that it ends up feeling so much like a direct sequel that it's no wonder Half-Life 2 took so long and was so much more advanced. This is the Half-Life 2 of another world where the franchise didn't take off as much as it did in our reality and the only sequel it got was this revisit to the formula on the same engine with a lot of the same assets.

But it's definitely it's own game, even though it's like kind of technically a DLC, right? Idk how these things work but this is like equivalent to a DLC or something right? Even though it's totally it's own game? And look idk, maybe I've just gotten better at these games to the point where they don't drive me insane, but compared to my experience with Half-Life I thought this was much better. Though there were a few hiccups along the way as is bound to happen, overall it was much more clear to me what I'm supposed to be doing and where I'm supposed to be going. Not that Half-Life was impossible in this regard, but if you compare the two games directly this is a vast improvement.

The end boss fight is a perfect example of this. I'm not a big enough gamer to have played a ton of boss fights in my time, but I was able to pick up on the patterns and figure out how to defeat it and I actually had fun doing it. Meanwhile Half-Life's end boss was so frustrating and bewildering that I didn't even find myself fully able to enjoy the confusing ending. The ending scene to this game wasn't too different, but having just successfully beaten the boss in a timely and fun manner I was more accepting of the fact that I have no idea what the ♥♥♥♥ these games are about. Teleporting aliens? Is that it? I've got no clue.

Anyway, I had a lot of fun with this. I'd probably be more down to replay Blue Shift just because it's length and difficulty make it more accessible to me, but out of the three this honestly feels like the ideal Half-Life (source game.
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