A short adventure made to deliver a just as short message, which would be fine, but the game just straight up tells the message instead of letting the player come to that conclusion.
The universe is presented in two ways, the player character's introspection which is way too on the nose to be good, and the notes which get worse and worse the more you think about them.
This short adventure tries to be an artsy game without the nuance and thoughtful crafting to achieve that goal in any meaningful way.
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