This is a lot like oxygen not included, but a little less time sensitive pressure. The side view school looks great, and building tools let you make all sorts of wonky rooms. There are some really interesting tag based rooms like research rooms needed to be asymmetrical or workshops being taller than they are wide.

That said, combat out of the box (on normal) is a drag. The good news is they have a variety of settings that let you adjust the difficulty so you can focus more on building and management and less on turn based fights.
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