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Enemy mobs hitting like ng4 plus bosses and bosses hitting like ng9 on the first initial playthrough is not challengeing or fair, its poor design.
I'll stick to the Dark Souls trilogy and Bloodborne where I actually have inventive and motivation to play.
Personally, I felt that this was a game that was released without even a test play.
In fact, all the weapons that were talked about on YouTube as "strong" were later degraded in performance, and even in NPC quests, it was hard to know where to go and what to do.
Also, the enemy bosses were poorly tuned, and I laughed at how they reacted to the player's button inputs.
Also, FromSoft confuses "not saying much" with "lack of explanation."