I love games where you roam around, loot stuff, bring it back to your base, craft something new, or just toss it all into storage. But I prefer doing all that at my own pace - without pressure or the risk of losing everything.
Initially, I thought Escape from Duckov wouldn’t be for me because of the extraction mechanics and the storm timer. Surprisingly, the game turned out to be pretty chill and never actually forces you to rush. There’s no real risk of losing anything irreplaceable, no wipes, no mandatory figting.

What you do get are endless quest and upgrade chains, secrets, and the joy of exploring every corner of each location. It’s a great experience overall, though it could have been even better with a more polished UI. Thankfully, mods fix most of that.
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