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Recent reviews by ReverendRyu

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Showing 1-10 of 11 entries
1 person found this review helpful
3.0 hrs on record
Currently the game is not worth buying. Is the game a fantastic port of the original?
Yes.
Does it also have a crippling save bug that basically wipes your progress every time you load the game, forcing you to do the game in one sitting or not at all?

Also yes.
Posted December 31, 2020.
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No one has rated this review as helpful yet
190.7 hrs on record
Does it really need saying? Hours of fun. Endless loot. Excellent, witty writing. Great set piece humour. Engaging story. Plenty of room for exploration. Best played with friends, but just as enjoyable alone.

Come on, catch a riiiiiiiiiiiiiiiiiide!
Posted June 30, 2019.
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No one has rated this review as helpful yet
87.0 hrs on record (47.9 hrs at review time)
TL:DR - an unworthy successor to a fantastic game.

So, I had been long hyped up for this game, ever since I heard of it's beginnings in development. I've spent hundreds of hours in JC2 (until I eventually bought it on steam, and have since plugged some more time in, not as much as before, but hey, times change), and absolutely loved it to pieces. I loved the JC2MP experience as well, and had countless hours of fun in Panau. So when I heard I could have more of the same, but with a new engine, shinier graphics, and all the trappings of a modern game, I was unbelievably stoked. Who wouldnt be?

Shame on me.

Shame on me for not tempering my emotions. For this is not the game I imagined, in any way. The vertical slice of gameplay shown to the world during the hype-train, with it's accompanying soundtrack (thanks to Torre Florim) gave us a great look at Medici - but it's not what we got. That slice ran smoothly, like butter, and made all things seem possible in this limitless new world. The sad truth though, is that outside of those dev units the trailer was recorded on, this game runs like ♥♥♥♥. On everything. It's one of the most poorly optimised games I've had the misfortune of spending 50+ hours in. It will crash, frequently. There are unresolved memory bugs abundant from minute one. The game lists itself as needing 8GB ram to run - it certainly needs 16GB, bare minimum. Graphics bugs abound, and will frustrate you into oblivion if you cannot ignore them (just, dont look at any trees from above, or any shadows when you're driving quickly).

Then there's the many, many broken mechanics that litter this game from start to finish. I'll list some examples:
- You can't just grapple to anything - the game choose a point to grapple to, and it's very difficult to move it to a different, nearby point that you would prefer. This can mean grappling onto people instead of objects, as the targeting treats them as a higher priority, or onto rooftops instead of vehicles, etc.
- The grapple response rate, and parachute response, will lag from time to time, especially during firefights, with disastrous consequences.
- The sheer number of times I've respawned a hundred feet above the ground, only to land right next to a soldier who instantly kills me, is ridiculous
- Respawning back into the middle of the same firefight you died in
- Snipers getting an instant lock and fire, which can at times instantly kill you. you stand no chance.
- The escalation from 1- to 5-stars can happen literally in seconds. tanks will amass from literally nowhere, and will constantly spam tank fire until your ragdolling carcass is spent.
- The launch for the bavarium jetpack rarely actually works when intended, normally leading to you taking much more damage than intended.
- Upgrading the speed for the bavarium jetpack means that your evasions dont always work on missiles, as you're still ahead of the missle afetr the evasion. This can leading to multiple evasions, with you still getting hit.
- Sam missles, if they hit you dead on while boosting with a bavarium jetpack, will, 9 times out of 10, kill you instantly.
- Enemies can often take entire clips of ammunition to the face, but will kill you in less than a clip if you're in the open.
- You die, so, so easily. There is no way to upgrade your health, gain any armour, or any thing like that, so you will die, constantly, to enemies who spawn behind every available corner or object. Seriously. we're talking 5-10 at a time, and they will just keep coming. So you die. and respawn and die and respawn and die - your average life expectancy at this point starts getting measured in seconds.
- Enemy accuracy. ♥♥♥♥♥♥♥♥♥. a gunboat will pinpoint you from 500ft away, while you're flying a wingsuit. constantly. Ground-based autocannons will track you perfectly and always hit you, in your wingsuit. Snipers will lock on from anywhere. Minigunners will mow down npcs with perfect headshots, will the npcs dont fire back. Gunboats, miles out to sea, will land frame-tracking tank shots, leading the target that is you.
- Bavarium wingsuit launches will always clip anything anywhere even remotely near to the launch site, damn near killing you. Not useful in firefights.
- Jumping on to a plane with a rebel pilot in, at Vulture, so you can take the plane, will result in the plane boosting off at full speed straight into the wall.
- Smart glass grenades cant figure out to still explode on a military jeep even if theres no-one in it.
- Ragdolling thanks to an explosion means you might as well put down your controller. you will die from enemy fire by the time you get up.
- Seriously, why can't i just point the grapple where I want!?! I know I mentioned it, but it's so annoying it's untrue.
- The mission objectives dont always complete upon mission completion, leaving you frozen in space, where you were before the cutscene played.

There's more, but I feel a blog rage coming on. So, closing thoughts. Is the DLC worth it? Well, all the stuff breaks the game and makes all the objectives ridiculously easy, they're terribly thin on plot and substance, have ♥♥♥♥♥♥ animated cutscenes that we're probably farmed out to Deviantart, are badly worked and work badly. So, no. Will multiplayer save it? Hell no. It can barely run with one person playing it, let alone 10,000. I expect it to literally fall apart at the seams.

Essentially, I spent over 50 hours, hoping it would get better. The voice acting is good, the music is good, and every couple of minutes, you experience what I guess you could call "fun". But with all the other frustrations rearing their hydran heads every few seconds, those few moments of precious joy are buried under a mountain of stress and rage.

If the devs took the game, and breathed new life into it, with bugfixes and updates, patches and cutscenes for the damn DLC, then maybe it'd be worth the price. But they won't, and it's not. So save your money. Just download a few more mods for JC2, and start a new game. This piece of ♥♥♥♥ will still be here, stinking up the place, when you get back - and it'll be cheaper then.

Edit - now, it's constantly disabling my 360 controller in favour of the keyboard and mouse when I'm in game. Has been doing it last 24 hours give or take, and have tried all my usual bugfixes and solutions. So, I'm done. time to uninstall I reckon. Completed the DLC missions, and 68% overall main game completion. All vehicles and weapons unlocked, except the tomb/antique parts, and the golden helicopter.
Posted January 21, 2017. Last edited January 21, 2017.
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1 person found this review helpful
2.0 hrs on record (1.1 hrs at review time)
Not a game for the slow of thumb, Risk of Rain is a real treat when played with friends. As a small, almost tiny cluster of humanoid pixels, you must run and gun your way to the teleporter as quickly as you can, grabbing powerups as you go; and then defend the teleporter from enemy attack until you can leave. Sounds simple, no?

Love it for its soundtrack, its gorgeous pixel art, its instant replayability thanks to PLD, for its creativity and zest. Hate it for the sheer controller-bending frustration you will feel just clearing the first level. Love a good platformer? Like a great schmup? Love generally amazing things? Breathe Oxygen? This game is for you.
Posted November 26, 2016.
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1 person found this review helpful
11.0 hrs on record (9.4 hrs at review time)
Picked up this game for full price during Early Access. Had a fair amount of fun building some cool-looking ships. An update made all previous work in te game incompatible with the latest version, so I left for a while, unwilling to repeat the entire building process again. It was barely, barely playable at this stage. I could make a ship, warp in, fly around, and that was it.

I cam back after a long absence, and the game has gotten much, much worse. The UI now looks and acts even clunkier than ever, the ship builder has become a visual nightmare of complexity for no resaon, the game itself still has practically nothing to do (if you're lucky, you might pick up a distress call - but good luck trying to do anything about it) ; essentially, it feels and looks totally unfinished in every regard. It's like the Marie Celeste of space sims.

So I started looking at the Behind The Scenes posts to see what was going on. Woeful mismanagement by the dev, bad use of funding and coding time, and staff departures have led to this game being, essentially, abandoned. this didnt come as a shock, but it was a severe disappointment - I'd been lauding this game previously, leading some freinds to buy it, and had been excited to see new features myself - only to recieve nothing in return.

TL:DR - do not buy this game. Do not support the developer until they can redeem themselves in some way (just being honest doesnt count). Check reviews and forums before buying a game, and for now, don't trust early access titles.
Posted January 23, 2016. Last edited January 23, 2016.
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3 people found this review helpful
4 people found this review funny
59.6 hrs on record (4.5 hrs at review time)
Works perfectly on laptop - works like absolute crap on my gaming rig. Go figure. Flickering black bars everywhere.
Posted January 22, 2016.
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26 people found this review helpful
0.2 hrs on record
Beautiful to look at, flawless to play - if you have any love for good design, then please, fund this game!
Posted November 24, 2015.
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3 people found this review helpful
1.0 hrs on record
Simply the worst driving "game" I've had the misfortune to purchase. Every race, the slightest of dings will spin you into a wall, turn you 360 degrees, and dump you into last place - the very same ♥♥♥♥♥♥♥♥ that used to plague the NFS series until they sorted the physics engine. Do not play, unless you desire nothing but frustration.
Posted September 8, 2014.
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1 person found this review helpful
26.7 hrs on record (12.1 hrs at review time)
I'm a ninja in a fedora and sunglasses, who flies a boosted pearlescent tug boat into airports and then blows it up.

11/10.
Posted August 7, 2014.
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No one has rated this review as helpful yet
0.2 hrs on record
Just terrible.

Incredibly annoying tutorials and narration, constantly interrupting the gameplay at every possible moment.
Confusing mechanics that are thrust upon you, with no explanation or obvious solution, at great speed.
Annoying self-aware attempts at humour pepper this game, and none of them are remotely funny, just desperate.
Overall, a boring, frustating attempt at a shmup, one which I'm glad I got for free. Do not buy this game - save your money and buy a decent Shmup, like Danmaku or Beat Hazard.

Posted August 4, 2014.
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Showing 1-10 of 11 entries