23
Products
reviewed
0
Products
in account

Recent reviews by Jill Galentine

< 1  2  3 >
Showing 1-10 of 23 entries
2 people found this review helpful
2,245.0 hrs on record (2,044.6 hrs at review time)
pretty wallpapers to look at. they move.
Posted January 2, 2025.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
2.3 hrs on record (1.2 hrs at review time)
Fun game with a Bloodborne-like theme
Posted October 27, 2024.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
464.7 hrs on record (248.1 hrs at review time)
better than tekken 7. I said what I said. Just wait for balances if it ever happens. Victor/Noctis is stupid and shouldn't be in the game.
Posted April 15, 2024.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
1.1 hrs on record (1.0 hrs at review time)
Not finished playing, but have been waiting for this since the Prologue! Love the art style and atmosphere, and the story is great!
Posted September 4, 2021.
Was this review helpful? Yes No Funny Award
2 people found this review helpful
4.9 hrs on record (1.5 hrs at review time)
This game made me realize how far my life is from ideal. It made me feel home for the first time in my life. . .
Posted May 13, 2020.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
29.8 hrs on record (1.6 hrs at review time)
Early Access Review
EXANIMA: I love it. I haven't taken the time to write a review for a game in years-- but I really appreciate game developers that try to create something new-- rather than to create a boring game that only attempts to mimic other popular games to profit off of mass populations without really adding anything spicy to the world of gaming. There's only one game that I feel has gameplay similar to this one, though I dare not advertise another game when I wish to help boost this one.

---PRICING-------The pricing for this game is very fair, and perfect for an in-progress early access game, with responsive, active, hard-working developers.

---INTEREST--Been looking for new games to play and too many seem like unoriginal knockoffs of other games that provide nothing new.
This game catches my eye, as it places you in the middle of a closed off world with the only guide being a manual of how to play the game and interact with the world around you. Other than that, it's up to you to explore and uncover all that the game has to offer in terms of story and adventure

--MECHANICS--I can understand if players find frustration with the games ragdoll like mechanics, but I feel if someone really did like this game's genre of Dungeon survival and exploration. The mechanics add a skill mountain you can climb and see yourself getting better at the game. It also provides a sense of humor, as well as realism. (These mechanics may one day allow for a great EXANIMA PvP community.)

--STORY-- I haven't gotten far enough to write a good deal about the story. So far, it seems very bare-bone but again-- it's early access and I haven't gotten far enough yet.

--FOR PLAYERS-- If you like the genre of Dungeon exploration, survival, etc-- I would buy this game, play it til you get bored, but keep it in your library and revisit every once in a while to see what the Developers have added.

--!for DEVELOPERS!----------------------------------

--MULTIPLAYER-- You may already know this, but the moment you're able to add a co-op/multiplayer system, the game's playerbase should skyrocket. Despite this, you have to focus on what you have: The Single player experience. Take Don't Starve for example. It had a magnificent single player, and after having such success, THEN they later added multiplayer. So there's no need to rush multiplayer.

--TUTORIAL-- because the mechanics and controls of the game are so complex, the game really does need a more in-depth fool-proof tutorial as many players say. It took me forever to figure out how to open the door. And I thought push-to-open doors were locked at first. It took me a longer-than-wanted time to figure out how to pick up the torch and other items as well. I ended up never playing Dota 2 because when I was younger I never figured out that movement was right click instead of WASD. These mechanics are harder than a MOBA so try to improve it.

--MUSIC-- This is for a later stage of the game, but off the top of my head, I don't feel like the music fits the game, but I could be wrong. The music is an important part for setting the atmosphere for the game, as well as making an association between the game and the music. You want players, when they hear the music to think: EXANIMA. Lol this is where using unorthodox sound design could maybe work to make it seem iconic.

--KEEPING PLAYERS INTERESTED--

-Try to be as accurate as possible with deadlines or promises to the community. You don't to have issues such as with DayZ, which made many promises to players and didn't pull through to those promises until years after their given deadlines.

-The game feels stale as so many rooms and places look the same: and if this is NOT true, and I haven't gotten far enough, I suggest you add things earlier in the gameplay to keep players interested in exploring rooms til they get to a newer area. You need to make a player willing to endure all this room exploring to get to some other area or goal.

--MAP-- I don't know if there is a map in the game, but if there isn't-- perhaps you could make a player made map, where the player can draw a map themselves in-game. This would make it to where you're giving the player the ability to map, without doing it for them.

I will update this review after I've played more. :)






Posted June 13, 2019.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
4 people found this review funny
4.6 hrs on record
How it feels to chew 5 gum.
Posted December 28, 2017.
Was this review helpful? Yes No Funny Award
105 people found this review helpful
2 people found this review funny
0.8 hrs on record (0.6 hrs at review time)
Early Access Review
There are many problems I encountered with this game, but the purpose of the developers putting it in Early Access is to fix issues and to make improvements.

First here's what I like:

-Good graphics
-Great, fluent animation
-If this game persists, then I'm sure it will be a fantastic single-player experience to enjoy in your freetime.

Here's are the problems in it's current state (which can be fixed, of course):

-There is little to nothing to do, it seems like a sandbox

-When attacking certain animals, such as the rabbit, there is a very small hitbox, I would suggest testing and altering hitboxes for certain AI.

-Combinations of certain animations are buggy. When I pressed e to eat a fish after catching it, it permanantly changed my e command to the fish eating animation - instead of howling. This is fixed after making a new save.

-*** The AI seems to be the biggest issue. Especially the hunters' AI. When playing sometimes I heard a glitched gunshot sound from a hunter when there were no hunters nearby.
-Additionally, there are far too many hunters spawning in the map.
-The hunters should not have such distinct and one-way coding. For example, every hunter and even the same hunter has the same attack radius ( I noticed a hunter chasing a deer and everytime he would catch up to shoot the deer he would go back to running because the deer kept repeatedly going out of his range after catching up. So you should make the hunter have the chance to shoot at greater distances with a lesser chance of hitting the target). I think there should be a probability of the hunter shooting at certain ranges at certain time intervals.

-The AI don't seem to realize that there is an object between the two people. So they will continue to shoot even if there is a tree in the way. And if an object is blocking the AI's sight, they will still detect you.


Finally, for a game like this I would rather have you focus with environmental struggles other than the hunters. Encountering hunters should be much more rare and harsh experience.




Posted December 28, 2017.
Was this review helpful? Yes No Funny Award
8 people found this review helpful
6.0 hrs on record (5.8 hrs at review time)
I bought the game when it was on sale at $14.99 and it was worth it. The game may not be fully active with players but the times I play I can easily find a match. However, when trying the competetive matchmaking I can't find anything.

I really enjoy fast paced gameplay so this is awesome. I like to play skilled-based games and it really shows when I get to the top on the leaderboard and crush other teams. The gameplay is unique, the game modes and maps are fun and work well with the gravity based gameplay. It is also is very balanced which is always nice.

And I'm noticing a lot of people saying that the game is dead, but if you really want for a game to do well in that aspect, writing up reviews dissing the game won't help.
-Writing reviews saying "don't buy this game, it's dead" is not helping. You may not care about the game but I don't want my own money to be wasted. I play the game, so you telling other players not to play makes it more dead for me. It just makes no sense.

[You don't like the game primarily because the game isn't populated enough, so you tell people who may be interested in the game not to try it out? Are we here???? I mean I know the game has bad advertising but this isn't helping either. . .]

Other than the activity of players, I think it's a well-made game. Great graphics, easy to run, smooth gameplay, teamwork realy makes a difference when it's there, and no bugs. This deserves an A in my book.
Posted November 15, 2017.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
0.4 hrs on record (0.3 hrs at review time)
I can't move up while shooting diagonally to the down and right. This is a huge issue that makes the game unplayable for me. The upgrades are all useless except the one red multi-shooter as well. I can't recommend this game though because of this major control issue. As well, I tried the controller as well, and though the movement is excellent with fluent rotation, you constantly shoot in only one direction, diagonally up and left. This is a problem. I would love to recommend this game , but I just can't...
Posted July 11, 2017.