There is a strong hype about atmospheric, relaxing games such as Journey, Abzu, Aer, even Stray etc. You name it. I'm not sure what is the goal of developers while making games, but everytime I play a game like that, I just feel that these are not games. These are basically interactively enhanced animation films, and I want to play games. So this is a biased review.

Journey or Abzu was able to deliver the story in a way that you are supposed to follow a direction, will see signifiers to continue that path. Even though I stay my ground on claiming those titles are not games, they were at least able to make the player experience the designated thing in sequences.

This game doesn't really has that and forces you to do lots of backtracking, even at the start of the game. Lacking signifiers, not too great controls, slow movement speed.. It's a really bad example of that exploration genre, but somehow people managed to like it, it's beyond my understanding. Maybe I should make a game like this to gain some money.
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