19
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530
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Recent reviews by Soylent

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Showing 1-10 of 19 entries
512 people found this review helpful
5 people found this review funny
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46.4 hrs on record (17.7 hrs at review time)
Early Access Review
At first glance, it looks like every other zombie asset flip. But I am impressed how much it goes deeper. Things that would simply be cosmetic in other games have functionality here. I was surprised to find a functional washer/dryer for clothing that uses detergent and needs to be connected to water and power. Sinks can be filled with water, and the water gets dirty if you wash yourself in it. If your friend hasn't washed in a while, you will actually get a whiff of their stink anytime they come near you.

The vehicles all have parts that can be replaced. They have air conditioning, working radios, and even a dome light. If you forget to engage the e-brake, it may roll away. I think there is a way to tow things, but I haven't figured that part out yet. You even have to change the oil on your car when it gets dirty.

Electricity and water isn't just magically in a house. There are actual distribution sites around the map that provide services to regions, and you can shut off an entire region. I don't know why you'd want to do that, but you can. The grid stuff looks very promising already.

There are already some interesting medical features in the game, like insulin for diabetics and a framework for different types of wounds and diseases (even tuberculosis!).

The level design is also very good. Initially when I looting around houses, most homes were just copy pasta. Then I found some of the darker locations like mass burial sites. Yes, every zombie game has those "FEMA' camps, but this one does a good job making it creepy.

I realistically expect this game to be in early access for a few years. I have a feeling it may actually leave early access one day.
Posted October 27, 2025.
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2 people found this review helpful
15.1 hrs on record (4.9 hrs at review time)
Nicely packaged little space game with basic combat, weapon/power management, and interesting missions. It's mostly a story-based game and the writing quality is excellent. There are a lot of dialog choices, and a bit of D&D-style dice rolling. It reminds me of a modern version of Space Rangers.
Posted April 2, 2024.
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4 people found this review helpful
1.1 hrs on record
It's alright. I don't really like the art style of yellowish and brown colors. The 3D models aren't very detailed, which is probably why you can't zoom in on the people or the buildings to see any animations. Also the resources are placed arbitrarily on the map with no thought to whether it's a logical place for it. For example berry bushes and scrap heaps are in random squares with nothing else around. It should feel organic as if a previous civilization built a town or put something there that's now become ruins, but instead it's all just randomized. It's also still pretty buggy.

If you played Frostpunk, this has the same gameplay but it lacks the personality of Frostpunk. I think it lacks pacing and forces you to make large strides very quickly, or everyone dies. Yet I found myself not really caring if my colonists die or my expeditions fail. On medium difficulty, I had to rush to research and send expeditions, during which the people will start dying off. The expeditions encounter things like a mysterious box and you can choose to open it or not, and that's pretty much the depth of all the choices.

I didn't like the building connections "minigame". You have to manually make connections between buildings like water source and water storage. But that requires selecting a building, clicking the connections tab, clicking the +, clicking another building on the map, then click a tiny green checkmark. But if you need to change a connection because you added a new building or made a mistake, you have to destroy the connections (or the buildings) and lose resources. I think a separate connection tool would work better where you can click on buildings to connect them. Or better yet, just auto-connect them. Obviously I want food going to food storage, why do I need to add a connection? Are the colonists really that dumb? Or if water filtration needs an empty water storage and there is an available one next to it, just make the connection automatically. Overall the connection system feels unnecessary.
I also found it annoying when you open the global map, you can't just press escape to exit the map, but you have to click on your settlement.

Posted July 21, 2023.
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A developer has responded on Jul 21, 2023 @ 11:39am (view response)
No one has rated this review as helpful yet
52.5 hrs on record (12.9 hrs at review time)
Early Access Review
A good survival game. It has the basics of every other game in this genre, but it also has a bit of story and even lore. There's a minor skill system that levels up with XP and certain books/discoveries. Overall it's pretty difficult, which I personally enjoy because it keeps me entertained longer.

Currently only 2 islands are available, but after 12 hours I haven't needed to leave the first island because there's still plenty to do
Posted July 5, 2023.
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8 people found this review helpful
46.5 hrs on record (6.7 hrs at review time)
Early Access Review
First of all, it's really good, in fact a little too good to be true. It’s an extended demo, or a Part 1 of a multi part story. I was having a great time until I reached a point after which I can no longer progress, and I get a Thanks for Playing message, see you in 3-4 months,

The game is basically Raft, where you float around in a ship and gather floating junk to expand your ship. You land on little islands in the sky for some extra loot and blueprints. It's very enjoyable but the sudden ending left a sour taste. Devs should have stated this is just part 1 of a game that won't be finished for years. I don't like how Raft did it either, and I never returned to finish Raft after the first few chapters,

But I have to recommend it, because it's a fun few hours.
Posted June 24, 2023.
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1 person found this review helpful
147.9 hrs on record (64.5 hrs at review time)
Early Access Review
I'm enjoying this one a lot. It has great late-game content, which is a rare thing in early access survival games. Once you get the rover, it's like a different game. And I still haven't unlocked everything yet
Posted June 23, 2023.
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3 people found this review helpful
120.6 hrs on record (29.6 hrs at review time)
Early Access Review
The game is fun, and it's good quality. But it shouldn't have been released so early! Many people (like me) already put in dozens of hours, and now I'm just waiting for this game to be more developed. The Forest 1 was financially successful, so I question why they felt they needed to release this in such an early alpha version. I expected it would at least have most of the features of the first game implemented.

My verdict - wait. If you play it now, you'll get sucked in for hours before you realize it's unfinished.

Posted June 7, 2023.
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26 people found this review helpful
1
30.5 hrs on record (18.7 hrs at review time)
Early Access Review
Did I enjoy it? Yes. I'm the type that puts in hundreds of hours into factory games, so I feel like I finished this too fast. The game still needs more time in the oven. It's not quite a "factory" game yet, it's not a space sim or survival game. I'm not sure what the colony part is supposed to be, either.

To expand further- it's too easy. Resources are infinite and easy to get, and vehicles are pointless since you can just move your entire factory. So there's no reason to build more than one factory or even leave it. I think the dev expects us to build on multiple planets and have them all connected somehow. But I just parked at each planet, drained all the resources and moved to the next.

I'd like more endgame content like exploration and challenge modes. The problem is there's not much replay value - once you have every resource, there's no reason to expand or explore anymore, and you've beat the game.
Posted June 7, 2023. Last edited June 23, 2023.
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A developer has responded on Jun 7, 2023 @ 6:53am (view response)
No one has rated this review as helpful yet
66.6 hrs on record (29.8 hrs at review time)
Early Access Review
It's a decent zombie survival game using Unreal Engine 5, and it's still very early access and relatively barebones when it comes to features or gameplay loops. I like the variety of loot and the ambiance of the weather and environment, even though it's mostly just Unreal store assets. Combat is currently pretty basic, so the main gameplay is base building and looting. By the way, you're going to need a pretty strong PC to run it, even at 1080p.
Posted February 14, 2023.
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No one has rated this review as helpful yet
41.2 hrs on record
An absolute gem of a game, I really enjoyed this
Posted January 21, 2023.
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Showing 1-10 of 19 entries